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  1. #1
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Greetings, I'm a casual you dont pay my sub player here.

    As someone who can only play 16 seconds a week and can't compete with you HARDCORE players it's entirely unreasonable that the relic isn't just handed to me upon logging in. Casuals keep this game alive and should be 100% catered to. Besides, it's glamor anyway and we shouldn't be expected to earn it.
    (4)

  2. #2
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,809
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by VerdeLuck View Post
    I don't get itt then, if you enjoyed running exploration zones to get a relic then.... just do that? In Dawntrail if they continue the pattern it will count towards the relic since it's going to be level 100 content and would give progress.
    I'm advocating for taking the current method in endwalker and improving it so that people can pick their desired path to the relic and not feel like they have to do content they hate. I don't see how that can be a contentious topic unless your fun comes from the fact players are literally forced to do a specific bit of content with no alternatives to earn the relic.
    And if that's the case then... yeah I don't think you should really get what you want sorry. I like the option to choose and I do not want to get shoved back into some exploration zone or abysmal farm like books or atma farm and not have an alternative to break it up.

    And given how popular the relics have been this expansion I don't think SE is going to go in the opposite direction, there will be a freedom of choice in which direction you go in the next relics. How much remains to be seen.
    People who don’t enjoy relic content shouldn’t be getting them. It was a critical mistake to keep dumbing it down just so more people would have them sitting in their inventory as they unsubbed. That’s what the market board glowy weapons were for. Instant gratification.

    Relics historically have been about long grinds and rather time consuming to complete. This is akin to taking Savage fights and making them into normal fights just to make them more accessible. The whole point is they are hard. And the whole point of the relics was that they were a time commitment. I’m certainly not finishing the EW relic anymore. I don’t see the point. I’d be embarrassed to walk with that equipped.
    (14)
    Last edited by Ath192; 12-19-2023 at 03:05 AM.

  3. #3
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ath192 View Post
    I’m certainly not finishing the dawntrail relic anymore. I don’t see the point. I’d be embarrassed to walk with that equipped.
    This dude has the early early access lmao.
    (0)

  4. 12-18-2023 05:13 PM

  5. #5
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    >ff14 needs supplemental actions to reach the level of ff11
    >ff11 is a terrible game
    Hmm
    (3)

  6. 12-18-2023 08:20 PM
    Reason
    I don't care

  7. #7
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    I'm of the opinion that if you do go with the new zone / exploratory route, then after the expansion is over, they can be grinded out with tomestomes. Once the expansion is over, getting CLL or other steps becomes a lot harder, and actually can make it grindier then when it was on content.
    (0)

  8. #8
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    you just can't have two completely separate methods to obtain the same thing. it has to be one method. otherwise you have to program for switching pathways possibilities and that may not be ideal or feasible given dev time restraints and resource allocation. plus you're creating more work that would be a split in how the playerbase actually consumes it. which for the number crunchers would be a complete waste of money most likely.
    (1)

  9. #9
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DrWho2010 View Post
    you just can't have two completely separate methods to obtain the same thing. it has to be one method. otherwise you have to program for switching pathways possibilities and that may not be ideal or feasible given dev time restraints and resource allocation. plus you're creating more work that would be a split in how the playerbase actually consumes it. which for the number crunchers would be a complete waste of money most likely.
    Separate and alternate are two entirely different things. Like said before, they provided alternate objectives for each step of the relic in Bozja. Obviously as an alternative option for those who don't like the exploratory content. The issue was that they completely undercut the alternate options by having the steps be hard tied to Bozja's storyline. They could've easily had the steps be detached from the story while still encouraging the story for those invested. A good example would be with the first step that hard requires you to participate in Bozja, Change of Arms, the quest for the Law's Order upgrade. It requires 15 Loathsome Memory of the Dying, you get 5 from CLL and 1 from completing a Crystal Tower raid. Could easily have Gerolt say that you can find these in or around the Crystal Tower (Cause canonically Syrcus Tower is closed up. So an 'around' note helps take care of that. Nevermind, Change of Arms was 5.45. So Syrcus would be reopened by then.) but then have Zlatan mention that reports say the imperials have stores of these in CLL. So it may be quicker going that way. It allows either option without hard tying the step to the story. Which overall would've required little change. Buuuuut...we also don't know the full extent of the devs' time and budget. So, this is all just guesstimation on my part.

    Also you can have two or more completely separate methods to obtain the same thing. We have several examples of that in game. Specifically upgrading things like limited tome gear. Either you do savage and get the upgrade items there, or you run the three Alliance Raids and trade the coins in for the same item, or you do hunts and trade Sacks of Nuts in for the same item. All lead to the same thing, upgrading the tome gear. But they are vastly varied methods. Or farming light for things like the ARR and HW relics. Or how you get Alexandrite for the Materia part of the ARR relic. Or the Unidentifiable items for the HW relic. Or Crystal sand for HW relic. These all have alternate methods of acquisition that all ultimately lead to the same step ending.
    (0)
    Last edited by StarRosie; 12-19-2023 at 09:42 AM.

  10. #10
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,173
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    (Background: I started when post-ShB was current.)

    I think what I like about relic "grinds" is the variety of content that I'm required to do, so long as there's an option that I don't mind terribly.

    I've found a certain sort of amusement in:
    • The ARR and HW relics, where more than a few steps were clearly designed to funnel people into certain content, presumably to keep queues populated and all that.
    • The ShB relics, because Lost Actions are fun to play around with.

    I dislike, for "practical reasons":
    • How Delubrum Reginae isn't in Duty Finder, because I don't want to run PotD for Timeworn Artifacts.

    I dislike, for lack of variety:
    • How Endwalker is only "turn in 1500 uncapped tomestones."
    • How Eureka seems to be only "grind FATEs with people." (I've only completed the first two zones, though, so maybe there's something more, later?)
    (6)

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