Quote Originally Posted by ty_taurus View Post
It doesn’t make any sense to me why we can’t have Monk be a positional-heavy melee job for the players who enjoy positionals, and let the other melees have few or even no positionals. We have a job system.
I want all melee to have at least 3, people who don't like positionals have a world of choices out there, so they can go play those.
But they are not entirely wrong, something has to go, either giant wall bosses or True North, preferably both.