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  1. #81
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ardeth View Post
    If you removed Warrior's healing, I would honestly never play tank again. The other 3 tanks suck in comparison. Dark Knight is boring, Paladin is too involved, and Gunbreaker is just a mess. I don't do endgame, so this is a casual perspective.

    Also, yes, positionals can also die in a fire. I do them, but I watch people not do them every day to such a degree they're not something people as a whole want. Endgame people, sure, but those people aren't the majority.

    That is all.
    Drk wasn't boring when every tank had something going for them, but War mains want to do everything and be the best at everything. So now War is just a better Drk in every regard. It's what yall have asked for.
    (6)

  2. #82
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Asako View Post
    No one wants to play healers because people like doing damage.
    I think holy trinity is obsolete since people that do endgame no longer want to do heavy support roles.

    Older MMOs like Lineage 2 had pure support roles. Do you know how people played them even back then? By dual boxing on auto-follow.
    (0)

  3. #83
    Player
    Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,043
    Character
    Peter Redhill
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Drk wasn't boring when every tank had something going for them, but War mains want to do everything and be the best at everything. So now War is just a better Drk in every regard. It's what yall have asked for.
    Oh, I'm not a Warrior main. I'm more of a Summoner main. But I also don't ask for anything involving class design in general. I think the only thing I said was having 3 more summons would be cool. I'm not like a min max authority. I'm just a guy, and those other 3 tanks aren't fun to play.
    (0)
    "You haven't proven that it is safe, you've (only) proved that you can't figure out how it's dangerous."

  4. #84
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    My suggestions for jobs I've at least touched:

    Healers Overall
    -Remove Repose
    -Remove Rescue

    AST
    -Remove Undraw (it has no good purpose)
    -Make Draw and Play one button
    -Make Benefic upgrade to Benefic II
    -Combine Celestial Intersection and Exaltation (Heal and 200% Barrier + heal when popped or effect ends) with 3 charges and 30 second cooldown.
    -Honestly, they could remove Minor Arcana; as it is now, it's too random to be dependable

    WHM
    -Have Cure Upgrade to Cure II
    -Replace Afflatus Solace, Rapture, and Misery with a button that turns Cure/Cure II, Medica, and Stone/Glare into them respectfully
    -Combine Divine Bennison and Aquaveil (Barrier + reduce damage taken by 15%) with 3 charges and a 30 second cooldown
    -Combine Asylum and Temperance (Damage reduction + Regen + Healing spell potency buff) with a 90 second cooldown

    SGE
    -Maybe they could combine Physis I/II and Kerachole, seeing as they are so often used together

    SCH
    -Combine Whispering Dawn/Angel's Whisper and Fey Blessing
    -Honestly, I think they need to decide if they want SCH's main resource is either Aetherflow or the Faerie Gauge and remove the one they don't pick

    DNC
    -Have Devilment turn into Starfall Dance while you have Flourishing Starfall
    -Have Flourish turn into Fan Dance IV while you have Fourfold Fan Dance

    BRD
    -Remove Barrage and have Raging Strike give you 3 Straight Shot Ready procs
    -Have Blood Letter and Rain of Death upgrade to Sidewinder and Shadowbite respectfully, both with a 15 second cooldown
    -Combine Battle Voice and Radiant Finale (Flat Crit and DHit increase + Damage increase per Coda)
    -I can't decide if having the songs share a button would be good or not. Just have the rotation go Minuet > Ballad > Paeon > Minuet
    (0)

  5. #85
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Mimilu View Post
    SGE
    -Maybe they could combine Physis I/II and Kerachole, seeing as they are so often used together
    As someone who plays SGE, I rarely use Physis I/II and Kerachole together as Aoe's rarely hit hard enough to warrant a HOT and the ticks from it would just be O.healing at least in normal content.
    (4)

  6. #86
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GoatOfWar View Post
    but War mains want to do everything and be the best at everything. So now War is just a better Drk in every regard. It's what yall have asked for.
    As an actual WAR main. No, I don't want to do everything and be the best at everything. That's a huge broad stroke accusation. I just wanna fell cleave stuff till its dead and be way too angry to die. I wanted WAR to feel like WAR again and hey, it feels like WAR again. Cause being too angry to die and self healing has ALWAYS been WAR's thing. Except in Stormblood when they took Bloodbath away from WAR, nerfed it, and handed it to all the melee DPS and gave us nothing to replace it. It's just back when Bloodbath belonged to WAR, stuff actually hit the tank pretty hard. So Bloodbath's self healing was balanced out. They tried tip toeing around returning WAR to its roots in ShB, but Nascent started too restrictive. You HAD to cast it on a party member. Only near the middle to tail end of ShB did they relent and allow WAR to cast Nascent on themselves. Now we have Bloodwhetting, which is problematic, but only because stuff hits like marshmallows. If things hit like they did back in HW, we'd for the most part be fine.

    The issue isn't that WAR became a better DRK, it's that DRK became a worse DRK. The loss of stuff like Dark Arts, is one example of this. It is incredibly obvious that SE has no god damn clue what to do with Dark Knight. Stuff like Enhanced Unmend, is a VERY clear indicator of this. DRK has been leaning on its "Top DPS Tank" label as an identity for a while now. And now that SE finally decided to up both WAR and PLD's damage, but not DRK's damage, it led to Dark Knight falling to last place and losing its one thing. Which is now making the reality of how badly SE has been bumbling DRK be very apparent to a lot of people. It's not that WAR needs to be torn down, but DRK needs to be either built back up or rebuilt entirely to clean up the mess it is right now.
    (3)
    Last edited by StarRosie; 12-20-2023 at 02:48 AM.

  7. #87
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mimilu View Post
    AST
    -Remove Undraw (it has no good purpose)
    -Make Draw and Play one button
    -Make Benefic upgrade to Benefic II
    -Combine Celestial Intersection and Exaltation (Heal and 200% Barrier + heal when popped or effect ends) with 3 charges and 30 second cooldown.
    -Honestly, they could remove Minor Arcana; as it is now, it's too random to be dependable
    Yes, please. All of this, with the exception of Minor Arcana. I do like having either the extra AOE heal or AOE damage during trash pulls, since AST doesn't have the stun that WHM has with their Holy spam. I use it quite often. Particularly on boss fights where Lady of Crowns can come in handy after raid/party wide damage.
    (0)

  8. #88
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,237
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mimilu View Post
    BRD
    -Remove Barrage and have Raging Strike give you 3 Straight Shot Ready procs
    -Have Blood Letter and Rain of Death upgrade to Sidewinder and Shadowbite respectfully, both with a 15 second cooldown
    -Combine Battle Voice and Radiant Finale (Flat Crit and DHit increase + Damage increase per Coda)
    -I can't decide if having the songs share a button would be good or not. Just have the rotation go Minuet > Ballad > Paeon > Minuet
    I would not like these suggestions as someone who active plays BRD. I think Barrage is the most archer-appropriate approach to handling high burst damage as you are nocking multiple arrows, and firing them off at once. I would rather they change is so that using Burst Shot/Ladonsbite grants a stack of like 'Barraged shot ready,' they can be stacked up to three times, and using Refulgent Arrow/Shadowbite consumes any available stacks adding a hit to each stack consumed. And then Barrage as a cooldown, doubles the number of hits of Barraged Shot ready skills making them hit up to six times. I'm not sure what they should do with Blood Letter/Rain of Death if they even need todo anything with them though. I'm kinda indifferent toward the idea of combining Radiant Finale, and Battle Voice. I like that the sound effect for Battle Voice triggers for every party member that it hit so I would not want to give that up. And combing all the songs into one button would be truly, truly awful. They don't need to be made anymore strict or janky to use or punishing to recover when you get killed. Just no.
    (0)

  9. #89
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Mimilu View Post
    My suggestions for jobs I've at least touched:

    Healers Overall
    -Remove Repose
    -Remove Rescue

    AST
    -Remove Undraw (it has no good purpose)
    -Make Draw and Play one button
    -Make Benefic upgrade to Benefic II
    -Combine Celestial Intersection and Exaltation (Heal and 200% Barrier + heal when popped or effect ends) with 3 charges and 30 second cooldown.
    -Honestly, they could remove Minor Arcana; as it is now, it's too random to be dependable

    WHM
    -Have Cure Upgrade to Cure II
    -Replace Afflatus Solace, Rapture, and Misery with a button that turns Cure/Cure II, Medica, and Stone/Glare into them respectfully
    -Combine Divine Bennison and Aquaveil (Barrier + reduce damage taken by 15%) with 3 charges and a 30 second cooldown
    -Combine Asylum and Temperance (Damage reduction + Regen + Healing spell potency buff) with a 90 second cooldown

    SGE
    -Maybe they could combine Physis I/II and Kerachole, seeing as they are so often used together

    SCH
    -Combine Whispering Dawn/Angel's Whisper and Fey Blessing
    -Honestly, I think they need to decide if they want SCH's main resource is either Aetherflow or the Faerie Gauge and remove the one they don't pick

    DNC
    -Have Devilment turn into Starfall Dance while you have Flourishing Starfall
    -Have Flourish turn into Fan Dance IV while you have Fourfold Fan Dance

    BRD
    -Remove Barrage and have Raging Strike give you 3 Straight Shot Ready procs
    -Have Blood Letter and Rain of Death upgrade to Sidewinder and Shadowbite respectfully, both with a 15 second cooldown
    -Combine Battle Voice and Radiant Finale (Flat Crit and DHit increase + Damage increase per Coda)
    -I can't decide if having the songs share a button would be good or not. Just have the rotation go Minuet > Ballad > Paeon > Minuet
    Most of those suggestions are awful and would end up handicapping those jobs for absolutely no gain, but I laughed at the idea of whm having 2 buttons and becoming a paper weight after dealing with 1 raidwide and having the mit of a dps.
    (7)
    Last edited by ZiraZ; 12-20-2023 at 05:51 AM.

  10. #90
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by StarRosie View Post
    Except in Stormblood when they took Bloodbath away from WAR, nerfed it, and handed it to all the melee DPS and gave us nothing to replace it.
    Unchained/Inner Release + Steel Cyclone self-healing honestly did for dungeons about all that Bloodbath did, and roughly the same (just more burstily) for raids if we actually somehow needed that extra healing.

    Nascent started too restrictive. You HAD to cast it on a party member.
    At the time, you also didn't lose any personal healing for doing so. It's just that not casting it on an ally, even after that change, wasted half the healing. But it was certainly unnecessarily clunky.

    The issue isn't that WAR became a better DRK, it's that DRK became a worse DRK.
    But, yeah. This.
    (1)

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