Quote Originally Posted by Shurrikhan View Post
While the case for many (if less so for WoW than, say, less contextual choices like gearing), it's hard to blame that entirely on the system itself. Most going to Icy-veins, especially if/when doing less standard content (shorter fights or high-key Fortified with necessary focus damage, most forms of PvP, etc.) were leaving damage on the table.

Which is fine but makes complaints about such as such meta build being the only real option pretty laughable (given that it'd literally be inferior for what they were doing, and the difference wasn't that great even in the content the meta builds were intended for).


I get that, but honestly have never had a problem with each expansion putting a novel twist on borrowed powers. Though you might lose a particular favorite temporary addition, at least there was always something new, usually of comparable quality.

If anything, I simply disliked when the layers of piecemeal customization became so disparate and/or unintuitive as to hurt accessibility more than they actually helped any sense of progression or customization.

People in WoW complain about its borrowed power systems generally are looking at the short term, but its a good way of test running things that become baked into the classes if they are enjoyable to use, I can go look at my spec in WoW and see instances of "borrowed power" from that past 3 expansions that I still have because they were just put into the talent trees.

Imagine instead of Lost Actions in Bozja being generic abilities and instead more class based on experimental skills that if players liked could be added to the classes themselves, literally just go wild with the ideas for abilities and see what is enjoyable.
Maybe they'll do something more unique like that in the new exploration zone instead of more generic all-class ones.