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  1. #10
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,044
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    It's true that jobs have gotten extremely monotonous and lacks any sort of skill expression anymore. Asking people to simply play harder content to have fun on simplified jobs is simply not a good argument, some of the savage floors have widely been regarded as boring, simplified rotations and boring fight means zero enjoyment.

    One major flaw with fight design being the only source of engagement means that if the fight is a flop, there is no fun to be had. This carries over to casual content, where fights are simple (which, if part of the MSQ, is understandable that it's simple), but that also means you have no way to have fun if you're looking for anything more than simple gameplay.

    There's nothing wrong with jobs being simple at the core where they're easy to pick up, but at least have some nuance that you can master over time with more experience.
    (12)
    Last edited by Aravell; 12-05-2023 at 10:44 PM.