Quote Originally Posted by Shurrikhan View Post
All that being said, Third Eye is arguably an example of how a defensive ought not to be designed (by making it no longer a defensive or leaving it so influenced by wider imbalances that its defensive value is redundant/irrelevant). It doesn't excuse that design; it shows it'd be wasteful even on a Melee DPS. Putting that on tank is not a great idea.
Timed tank counter attack role action button would also be kinda cool if it was a purely offensive ability. I like the idea of having a extra layer to your damage. I like third eye and damage gains for timed actions... I just think that's a matter of preference.

I'm not going argue on what I'd prefer anyway a lot of what I'd like in game wouldn't be popular with a good amount of people. I think I much rather TBN just be more rewarding then something so punishing, maybe my idea wouldn't work well for TBN in particular, just really don't like how you have to break it current with no real benefit, but I think removing that aspect would also sort of annoy some people, why I thought maybe it should just reward good use but not outright punish you for using it poorly.