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  1. #1
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    I mean if you can not manage your conditional buffs then put more time into practicing or put the conditional buffs tab else where to make it easier for you to track. We don't need anymore coddling on jobs as they are, currently.
    It's not the inability to manage. I can. I don't mind losing stacks should trash pack/boss dies earlier than expected. I can always rebuild. What I am after is it doesn't hurt if we are able to keep these buffs for the next pull. Perhaps, we are not able to rebuild them outside of battle. I don't see why it can't be a natural progression for PLD.
    (0)

  2. #2
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    What if all tanks got a passive trait that basically let them treat all incoming damage like it's 'wildcharge' damage.

    Or like rework Reprisal to let tanks turn unavoidable damage into basically a tankbuster.
    (0)
    Last edited by mallleable; 03-04-2024 at 10:24 AM. Reason: one more thing

  3. #3
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,658
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    My tank wishlist would be:

    1. Don't reduce GNB actions to appease people who don't like GNB.
    2. Stop making bosses teleport mid every five seconds.
    3. Reduce boss hitbox size.
    (6)

  4. #4
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Passage of Arms rework idea

    Reduce the cooldown of Passage to something like 5-10 seconds or so, but it now costs, and drains the Oath gauge so long as you hold the channel. And while you hold the channel, you build stacks of Sword Oath.
    (1)

  5. #5
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by mallleable View Post
    Passage of Arms rework idea

    Reduce the cooldown of Passage to something like 5-10 seconds or so, but it now costs, and drains the Oath gauge so long as you hold the channel. And while you hold the channel, you build stacks of Sword Oath.
    Holy Sheltron already costs gauge, along with DRK using MP on TBN but the latter has an actual effect when the shield breaks. It is actually fine as it is. In my opinion, PLD is the only tank that can use their spammable mit. Keep it like that.
    (0)

  6. #6
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Thinking about some button condensing they could do for GNB to make room for a new skill where No mercy turns into Bow Shock when used only because they have similar animations.
    (0)

  7. #7
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,460
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by mallleable View Post
    Thinking about some button condensing they could do for GNB to make room for a new skill where No mercy turns into Bow Shock when used only because they have similar animations.
    I think the most obvious thing they could do is just make No Mercy's button become Double Down. Could even remove the bullet costs and it probably would solve the drift hell problem on GNB.

    Could very likely do the same thing with Primal Rend and Inner Release.
    (0)

  8. #8
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Oizen View Post
    I think the most obvious thing they could do is just make No Mercy's button become Double Down. Could even remove the bullet costs and it probably would solve the drift hell problem on GNB.

    Could very likely do the same thing with Primal Rend and Inner Release.
    Or another thing they could do is put Bow Shock on continuation, and have it porc off Sonic Break, and then rework Sonic Break to be like Powder Mark from e11 so it can be useful in AOE.

    Or Sonic Break turns in to Bow Shock when used.
    (0)
    Last edited by mallleable; 03-15-2024 at 06:00 AM.

  9. #9
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Ok. More of a pet peeve than an actual issue, Confiteor combo is ranged but in order to begin your ranged "rotation", you need to go within melee range to open with Requiescat.

    What if there will be a trait that increases the range of Requiescat?
    (1)

  10. #10
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    DRK :
    At low level (about 35-40) we would get "The black Night" which has a shared CD with "TBN", but only absorb 10-15% of maximum hp. It also costs np mp but cannot grant a free Flood/Edge of darkness.
    This would help DRK in low level content where they feel very squishy. It would also help DRK in higher level content when you don't take enough dmg to warrant a use of TBN because it wouldn't pop.

    Carve and Spit now heals and has a 30s CD (same goes for Abyssal Drain)

    Shadowbringer rework, it is currently very boring , DRK has too many "just press" ogcd which are not very interesting to play with as they have no special interaction with our kit.

    BloodWeapon + Delirium merge, again, too many button press for simple burst window.
    or blood weapon dropping to 30s.

    Oblation getting a small buff. it feels very weak, it'd be nice if it'd also apply a "Black Night" (not TBN to avoid being used just for DPS).

    War
    A Wirlwind!!! Spin 2 win!

    PLD
    Swift clemency : After doinf Blade of Valor, we get a 45s buff which makes our next clemency ogcd



    Overall i'd like tank to have more agency on their survivability. So more self healing shield and stuff. At the same time, I'd want boss AA to be much more deadly and do frequent "small TB". Especially in dungeons.
    (1)

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