I'm probably wasting my time, but whatever, I want to get my voice in while we have time before Dawntrail launch.
What makes this so impossible? They ALREADY did during Stormblood when they made cleric stance a role action.
I'm absolute trash at healers beyond maybe EX. You will never see me doing healer in savage and above running it because I do not trust myself with it, not even in its current state.
This isn't about "making it so that others can clear content but I can", it's about making it more fun for everyone.
You get your one gcd spell, and you get your DoT. That. is. it. There's NOTHING to learn past that unless you consider sage's Addersting some complex war machina level of thought. It inherently makes the leveling process more boring than it needs to be because, get this, they make normal mode content so mind-numbingly easy it doesn't need all the healing in your over-bloated healing kits unless your party is eating the dirt from the ground, and even then we have so much mitigation in the way of utility from other roles it hardly even matters. Use mits, use 2-3 healing spells (which don't often necessitate GCD healing), done. This goes for both single target and aoe.
I'm a part of the "silent majority" of healers people love bringing up because I mostly just level them and only heal when I feel like healing for friends because I don't want my brain cell count to decrease more than it already has. Plus I lurk here. Even for someone who has than brain capacity of a fly regarding healers. I am the below-average.
Every single time, without fail, I see healer discussion get interrupted for this ridiculous belief it absolutely 100% has to be designed around the lowest common denominator of players. I do not want that, I do not want healing to be "damage neutral" because that removes the entire premise of healing in exchange for dps.
I've seen people do what should be considered entire math thesis's at this point and it still doesn't satisfy you. It never has and never will.
I do not need to have things so completely infantilized so that I can clear savage and ultimate down to the value of 1 dps on the meter. I couldn't care less how much damage I'm doing as a healer. What I want is for healers to be fun across the board, not just in high-end content, but in casual play too. I don't need to hear about "subjective/objective", I don't need to hear "oh well SOME HEALERS". no.
I am objectively below average with healers and I'm still bored when I play them despite barely touching them because they provide me with literally nothing more to learn. Having a couple extra dps abilities isn't going to kill me, I will still clear normal mode content just fine. DPS checks in normal mode content have been trivial since Shadowbringers. If people don't like the tighter dps checks or higher difficulty of high-end content, regardless of any role they play, they will simply take their leave. Just as I have taken my leave of healing ever in high-end. I don't want the healers who want even the slightest amount of raising to the skill ceiling to be ignored just because players like me exist. They simply will not do a massive increase in healing needed, I would be genuinely surprised if they did. So I will settle for a couple more dps abilities while throwing the forbidden numbers in the toilet.



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