Quote Originally Posted by TheDustyOne View Post
I more or less agree that a lot of the heal abilities are redundant, I've asked for a lot of the oGCDs to be pruned personally
I don't think they actually have to go full-on pruning on OGCD stuff, I think they could be repurposed to bring resource management back as a healer system. If they add MP costs or limit them in other ways, most of the OGCD stuff can stay as they would feed into the mini-game of resource management. Of course, in an ideal world, the strongest OGCDs should have the heftiest costs so they would be actual last resorts.