Quote Originally Posted by Renathras View Post

I feel like we could say this about every Job/role. Yet they keep finding new things to give people. In ShB, who would have thought Expedient for SCH? Yet we got it and it was unexpected and highly lauded.
The reason why I asked in this thread in specific, that healing is a binary functionality. You need heals until the HP bars are full, which is something already achievable with probably a single oGCD from both healers. So, in that front... there's literally nothing else to add without being redundant.

Tank mitigation, is not as capped as a healing parameter... you can have more and more, and even if isn't exactly that, they aren't shy on giving tanks more damage oriented toys. Dpsers, or at least some of them, are at capacity already with stuff to shove into the 2min meta, but they still have a lot of room to expand outside of that. This matter is more egregious on healers because of the nature of healing itself.

You mentioned Expedient, and yeah it's a nice addition. But what other kind of utilities can appear in an 'on leashes' design like XIV's? So, if there's nothing new to add on the 'healing' front, and not a lot to think about new utilities that aren't covered yet, all that remains, with clear room for growth, is simply giving more dps tools, even if they are cooldown based.