
Originally Posted by
Renathras
The point is, if the point is to "not be bored", then how much damage you do or don't do above someone else isn't relevant
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Not really. The only difference would be based on the numbers assigned to the abilities. Imagine, for example, that on SCH right now, Energy Drain did 1 potency of damage. Engaging with it optimally would, in absolute terms, give you more DPS than not doing so...but the margin wouldn't be noticeable. Granted, the margin is barely noticeable NOW. The point is, that's a matter of tuning. And when I said "Sure, so how about 1%?", people were like "NO! It needs to be like 10% or something or people won't feel rewarded". Now hang on, I thought the reward was not being bored. Which is it?
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Do you not want to be bored, or do you want to do more damage than other players?
Because that gives you something to optimize to not be bored WHILE not doing more damage. The question is, is it that you don't want to be bored OR that you want to out damage other players? OR...that you want to not be bored but ALSO want to out damage other players?
The reason I ask the question is that "doing more damage" or "being rewarded with more damage for more work" aren't relevant concepts IF the thing you want and are asking for is ONLY to not be bored. The only reason doing more damage or the damage gap between optimal and not becomes relevant is if you want to DO more damage than other players.
So is that it?