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  1. #1
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    You know, the developers have access to the raw data who plays their game, for how long and how they play it, and what are the cut off points for disengagement.

    You hire couple of analysts and boom, you got an idea what the silent majority looks like. Game developers don't have too guess. Behaviour is not silent.
    (1)

  2. #2
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ayche View Post
    You know, the developers have access to the raw data who plays their game, for how long and how they play it, and what are the cut off points for disengagement.

    You hire couple of analysts and boom, you got an idea what the silent majority looks like. Game developers don't have too guess. Behaviour is not silent.
    Yes and no. The issue is looking at that data doesn't account for nuances and context. Such as how many people are doing something simply due to necessity? Or in the case of the Manderville weapons. Sure more weapons are being created. However how many players are simply creating and upgrading the weapons as a means to just dump tomes accumulated doing their weekly's?
    (2)