Quote Originally Posted by ForsakenRoe View Post

You mistake 'what the absolute best players use at each GCD of their rotation' for 'the GCD map of what you MUST use for your rotation, with no deviation'. You mistake 'perform 100% optimally' for 'can pass the bare minimum expected by the game'.
Isn’t the whole problem that a huge majority of the player base thinks like this though? Look at the amount of people who’ll give a healer serious shit for not spamming dps in dungeons or whatever (or they complain about you dps’ing lol).

Something being ‘technically true’ unfortunately isn't enough to make people actually realise that it’s not actually necessary.

I’m not saying that’s a reason not to add new dps stuff. But at the same time, I feel like saying ‘it’s ok not to perform optimally’ is putting aside the fact that most people don’t feel that way (even though it’s completely true). We should consider the fact that if a DPS ability is added to healers it’s one that they will be expected to use - by people who don’t understand no doubt, but getting moaned at because ‘oh no you didn’t use your auxiliary DoT you are being REPORTED’ or whatever would still suck. Especially in like, a dungeon where as you say it makes technically no difference whether the healer does 9000 dps or 0 dps lol.