Quote Originally Posted by Renathras View Post
Do you guys want healers to be more like tanks (the above) or more like DPS?
How about: None of the above. (Unless I'm not included in "you guys." I have no idea who all that's actually supposed to refer to. It's not as if there's a Gnath hive mind hanging around these forums...)

I want healers to have engaging damage options for the stretches of time when no healing is required.

I want dungeons and trials and raids to dial up the damage and mechanics a notch or two, to better remind healers that they are, well, healers. (I mean, ARR normal mode content has a certain feeling of "dangerousness" that more recent content does not. /two cents)