Quote Originally Posted by DragonHearthX View Post
If we are going to have a pirate as our melee job and it will most likely use scouting gear, I would like it to branch off of the Rouge class at level 30. The ground work is already there.

As for the magic dps class. If it is going to be the geomancer (the astrologian of kugane), I would also like it to be available at level 50 along side the samurai.

These 2 new jobs would be available for the free version as well. As incentives to draw in new players. I know that some fans may be upset if they did it this way, but I am looking at the longevity of the game.

If you have the new classes at level 70+, new players will not get the chance to try out the new cool flashy thing and be forced to play for hours of a job they didn\\\\'t want to play. Which they may decide to pass on the game all together because of it.
Honestly I think the perfect middle ground would be that new players can start pick any job from level 1 but that veterans get to start from whatever the devs decide for the expansion. Lets new players try the jobs they want and avoids veterans from complaining about how shitty it is from starting back at level 1 again.