You are misunderstanding their situation, and entirely misrepresenting what I was referring to when I said "harmless fun".
They are not FAR ENOUGH IN THE STORY to unlock the other raids. They cannot queue for a roulette of their currently available content without acquiring gear from multiple expansions ahead of their MSQ progress. That's not cheesing. They aren't deliberately trying to avoid unlocking or queuing into anything. They physically cannot do higher level raids without completing multiple expansions worth of story. They just want to play the game at their own pace and will unlock the other raids when they reach them.
You're now advocating for disabling roulettes for anyone who hasn't met an entirely arbitrary threshold of advancing fast enough through the story.
Christ, this solution doesn't even stop a character that's level 90 and has finished the MSQ from just choosing to not unlock the raids! They're punished far less than someone who's just outlevelled the MSQ! Go after them and advocate making the raids mandatory to progress MSQ instead if you want to be this annoyed about literally anyone existing that can't queue into level 90 raids.
When you really get down to it roulettes don't actually exist to give endgame players rewards. They exist to ensure that all content at all levels and all amounts of story progress has a healthy amount of players, the rewards exist to incentivise endgame players to sometimes end up in lower level content. Deliberately reducing your ilvl to restrict the content that can pop in a roulette is bad, that behaviour needed to be prevented, but the roulettes literally exist to make sure that players who are still at an earlier point in the story get people to play with.
EDIT: I also just noticed you say "if you want CT just queue for CT" and, like... You do realise that's also just going to put people from alliance roulette into CT, right? How is that any better? I don't understand the thought process at all.


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