Page 5 of 11 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 103
  1. #41
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,651
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    "On the other hand, there are also voices saying that they want enhanced content or exclusive content for weapon production. It's a voice that never existed before
    This part also bothers me. The voice in favor of relic grinds didn't exist before, because, well, there was a grind and the achievement hunters were happy. So why would there be voices in support of them when those players were happy?
    (8)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #42
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    This just reinforces that this is probably my last expansion if FFXIV.

    It's been a great run but I think it's run it's course.
    (13)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #43
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jeeqbit View Post
    This part also bothers me. The voice in favor of relic grinds didn't exist before, because, well, there was a grind and the achievement hunters were happy. So why would there be voices in support of them when those players were happy?
    The answer is there, less people were completing the relic grinds simple. They want more people to be able to complete them. They over simplified. People complained bitterly about the duty roulette and having to sit through cut scenes so they made more duty support/trusts but had to make it so the NPCs could support the player so dumbed down. Seriously people complained on this very forum about having to help sprouts and sit through CS just to get a reward, a reward that was increased to get veteran players to help new people. So really people are getting what they asked for. Games need a influx of new players to survive-realize this, the players have become more instant satisfaction due to mobile gaming. So they are mixing things up trying to find a sweet spot. But the sky isn't falling, there is a reason they are not paying much attention to the forum feedback and I suspect it has to do with their own internal numbers and what story they really tell.
    (0)
    Last edited by Snorky; 09-21-2023 at 11:07 PM.

  4. #44
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    161
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by Vahlnir View Post
    Yeah...they are looking at this data and are unfortunately likely using the EW completion rates as justification for their oversimplification of the relic grind. To me, that is learning the wrong lesson. Dawntrail will definitely make or break this game for me at this point. For multiple reasons, this one among them.
    they should make ultimate a solo boss that dies in 5 sec. then ultimate would be highly successful content too
    (10)

  5. #45
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,647
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by VictorSpoils View Post
    Why not make the first weapon the long grind and subsequent weapons more lax? Basically the previous relics but with more one-time steps to account for all the extra jobs.
    I’d be fine with that… to be fair, I didn’t mind the tomestones overmuch. At least it wasn’t Fates with random drops! But I did miss having a Eureka or Bozja for the relic. Hard grind for first relic, then the current tomestone scheme for each additional weapon? Sure! As someone who multi-classes, I’d appreciate not having every weapon be a grind.

    As far as Criterion rewards go, yes they definitely need more. But just don’t take all the glam and emotes from the Variant level to do it. I was happy that each version had a mount of their own. But I don’t want to have to do Criterion just for the glams, emotes and orc roll stuff that’s currently Variant level.

    As for DC travel, how do they not know how it is on NA?! I mean, there must be data on that somewhere! That was probably the most troubling statement I read, because besides certain content being totally dead or near-dead on some NA DCs, the Eastern US and EU have been suffering from bad NTT (SE’s ISP) nodes for months now, making the game almost unplayable without a VPN. There’s a 130+ page thread about it in the tech forum. We keep submitting traceroutes, but the problem never goes away for everyone. One region sees improvement, another gets the crushing lag, like a never-ending merry go round. If they really are that ignorant of things outside of JP, that worries me.
    (3)

  6. #46
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jeeqbit View Post
    This part also bothers me. The voice in favor of relic grinds didn't exist before, because, well, there was a grind and the achievement hunters were happy. So why would there be voices in support of them when those players were happy?
    There has never been a relic grind that has ever been fun. Each relic can be cherry picked apart on why they weren't fun. Bozja on the dev side, was supposedly such a failure that they hap hazardly ended it and scrapped the third zone we were supposed to get for it. Now all of a sudden there's demand for aggressive relic grinds despite history showing that a bigger portion of the community was against them. I think relic is one of the few pieces of content where SE devs are, "Damned if they do, Damned if they don't". I'm hoping this 'voice' from the community only exists because the rest of the content is equally unsatisfying, but I've been around the block enough to know that even if EW had gone perfectly, there would still be complaints of field content.
    (2)
    99.99% chance probably a Titanman alt

  7. #47
    Player
    Morphiana's Avatar
    Join Date
    Oct 2013
    Posts
    216
    Character
    Morphiana Blackheart
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Why do people want relic to be either a grind or no grind.

    Why can't they do criterion dungeons in Dawntrail, make normal mode a bit harder, and make relic one of the steps using those (by discovering X paths which is randomized for each player)?

    Why can't relic have a game mechanic outside of grind like Bozja which arguably was a leap in quality and in the right direction (though not perfect and should not be copy / pasted in the future) from the previous expansion relics. Eureka / Books / Fate grinding / Guild Leve grinding / Etc. just isn't fun and at the end of the day a video game is supposed to be fun.

    If you make relics look cool but also make it a straight grind you'll get players who pursue it, get burned out, and quit the game. SE obviously saw this in their data, heard the incredible amount of complaints that divided the community during ARR / Heavensward, and has shifted further away from pure grind with each subsequent expansion.

    If we want a better relic experience we should make suggestions on what we'd like to see, so I want to ask you - What kind of relic process would you like to see and experience?
    (0)
    Last edited by Morphiana; 09-21-2023 at 11:12 PM.

  8. #48
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    161
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by Morphiana View Post
    Why do people want relic to be either a grind or no grind.

    Why can't they do criterion dungeons in Dawntrail, make normal mode a bit harder, and make relic one of the steps using those (by discovering X paths which is randomized for each player)?

    Why can't relic have a game mechanic outside of grind like Bozja which arguably was a leap in quality and in the right direction (though not perfect and should not be copy / pasted in the future) from the previous expansion relics. Eureka / Books / Fate grinding / Guild Leve grinding / Etc. just isn't fun and at the end of the day a video game is supposed to be fun.

    If you make relics look cool but also make it a straight grind you'll get players who pursue it, get burned out, and quit the game. SE obviously saw this in their data, heard the incredible amount of complaints that divided the community during ARR / Heavensward, and has shifted further away from pure grind with each subsequent expansion.

    If we want a better relic experience we should make suggestions on what we'd like to see, so I want to ask you - What kind of relic process would you like to see and experience?
    i think most ppl just want some variety or something new to do for the relic.

    when u spend the first year of EW doing roulettes and hunt trains, then the relic is basically more roulettes and hunt trains, it is pretty disappointing.
    (11)

  9. #49
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Snorky View Post
    The answer is there, less people were completing the relic grinds simple. They want more people to be able to complete them. They over simplified. People complained bitterly about the duty roulette and having to sit through cut scenes so they made more duty support/trusts but had to make it so the NPCs could support the player so dumbed down. Seriously people complained on this very forum about having to help sprouts and sit through CS just to get a reward, a reward that was increased to get veteran players to help new people. So really people are getting what they asked for. Games need a influx of new players to survive-realize this, the players have become more instant satisfaction due to mobile gaming. So they are mixing things up trying to find a sweet spot. But the sky isn't falling, there is a reason they are not paying much attention to the forum feedback and I suspect it has to do with their own internal numbers and what story they really tell.
    Relying purely on "internal numbers" would explain why they're so utterly out of touch in their responses, certainly. I'd love to know what their "internal numbers" told them about the WoW exodus, and why they failed to hold onto that potential boost to their playerbase. Also the self-same excuse now used to explain the drop-off in LB numbers, as if they were always fated to lose those players.
    (13)
    Last edited by Lauront; 09-21-2023 at 11:22 PM.
    When the game's story becomes self-aware:


  10. #50
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    This just reinforces that this is probably my last expansion if FFXIV.

    It's been a great run but I think it's run it's course.
    I don’t even know if I can say it’s been a great run because of the major controversies I’ve had to endure with this game and it’s decisions. They turned Blue Mage into a limited job and to this day Summoner is still too far from what it should be. They genderlocked one of my favorite races and when they added the missing gender it came with too many limitations and strings attached still. Now the story and content is in shambles too. All the internal data in the world means nothing if they don’t try and listen to actual players instead of staring at spreadsheets.
    (6)
    Авейонд-сны


Page 5 of 11 FirstFirst ... 3 4 5 6 7 ... LastLast