Have you looked at monk in like 2 expansions, greased lightning is gone, modern MNK is one of the best designed classes in the gameThat's why I'm reserving my judgement about SMN until the next expansion. A complete tear down is something they have never done before, and unlike MCH it looks more like they have an actual intend for the class. Regardless of what one may feel about the new SMN, the changed had made a SMN a lot more popular (and again, statistic matter more than feeling). That proved that the first step was the correct and necessary decision, so the question now is how they're going forward with it. And like I said, start low enough and the only way to go is up.
The reason I mentioned MNK and AST specifically because they're the worst offender to me ATM.
- MNK has gotten the point where you can develop cabal tunnel playing it, so I feel any more development/tunning to Grease Lighting is a dead end. It also already has a weird arse rotation that only gonna get either weirder, or normalized to be the same as other jobs.
- AST still has a lot artifact lingering from the original design when it was a go between WHM and SCH, those has to go. The card system has been getting worse with each iteration that I don't think they can adjust it any more, but re-do the concept.
Basically these two classes I can't imagine any new change/addition to them that won't make the worse instead of better. So I rather suffer one expansion where they get stripped down to the bone then rebuilt.
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