Quote Originally Posted by Raven2014 View Post
I already addressed this point a couple times with my reply. To recap for your reading pleasure, the different between SMN and MCH are:

- MCH never seem to have an actual design vision outside of its original 3.0 appearance. The new SMN feels like it actually has a long term vision.

- The complete tear down of the 3.0 MCH was done as an emergency rather than as a per-determined plan. All the "fixes" and "remades" done are all based on the emergency 4.0 foundation. If I have to sump up MCH's change each expansion, it would be: let's add some cool animations and hope that enough for the players to over look it flaw. Even then, the 3.0 to 4.0 change of MCH is still a lot less radical comparing to the 5.0 to 6.0 SMN.

In short, they need to "re-imagine" what MCH is, instead of focusing on this "cooler is better" mindset. You can try to tie MCH or any other class to the SMN as you want. But I'll maintain that SMN is something they have never done before.
You can dismiss the comparison if you want, but the same thing could very easily be applied to SMN. Can you say for sure that they have a long term vision for SMN beyond "make more summoner and less warlock"? Unless the dev team shows they have a concrete plan, they will continue to be judged upon other reworks they've done before.