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  1. #1
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    I almost think we should just ditch the terminology altogether; There's enough discourse on these forums to demonstrate that casual/midcore/hardcore are not only subjective, but also regularly change definitions respective to the scope of what is being discussed.

    For example, all three terms (Casual, midcore, hardcore) can be invoked to describe different levels of savage+ raiding groups, and tend to be based on time commitment, skill-level and ambition. Yet, when we're talking about the full scope of the game, the terms are almost always applied instead based on what types of content someone is interested in. This creates a lot of confusion, willful and otherwise, wherein people aren't operating with shared definitions of the terms they're mutually using.

    I've started to just say things like "We need more content like X" or "Content like X but with the difficulty of Y" because the subjectivity around 'midcore' is too confusing in many cases.
    (18)

  2. #2
    Player
    Berkin's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    8
    Character
    Berkin Kints
    World
    Leviathan
    Main Class
    Monk Lv 90
    Quote Originally Posted by LittleImp View Post
    I almost think we should just ditch the terminology altogether; There's enough discourse on these forums to demonstrate that casual/midcore/hardcore are not only subjective, but also regularly change definitions respective to the scope of what is being discussed.
    The one thing that's not subjective is the significant gap between current Ex's and the hardest content before it, which would be normal raids and alliance raids. It's a substantial increase not only in mechanical difficulty, but in time commitment and personal responsibility as well.

    There's really no other gap as large as this one if you were to lay out the content as stepping stones:

    Guildhest(lmao) - Dungeon - Trial - Alliance/Normal Raids - *void* - Extreme trials/Early Savage - Late Savage - Old Ultimates - DSR/TOP

    A few things to note:

    -Having easier Extremes helps a little bit but as soon as we're getting into asinine body checks like Golbez it's really not much different than early savage.
    -Had they done Criterion correctly it would serve as a better bridge just like Bozja/Eureka stuff did, but as it is it's just another Savage.
    -DD would probably also work as a bridge difficulty wise if it wasn't for the huge time commitment and personal responsibility.
    -You could also argue that over gearing Ex's and early savage fills that gap but not only does that feel silly it also means we're still getting no """midcore""" content on odd patches, only on even patches due to new gear.

    I don't think it's a hard problem to solve though, with Exploratory content and an actual middle ground in Criterion being the obvious solutions.
    (5)
    Might need some alcohol to get through this thread...

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by LittleImp View Post
    For example, all three terms (Casual, midcore, hardcore) can be invoked to describe different levels of savage+ raiding groups, and tend to be based on time commitment, skill-level and ambition. Yet, when we're talking about the full scope of the game, the terms are almost always applied instead based on what types of content someone is interested in. This creates a lot of confusion, willful and otherwise, wherein people aren't operating with shared definitions of the terms they're mutually using.
    I'm not sure why that'd be considered especially problematic, let alone unique. The same occurs with most words covering spans of a given spectrum. Their referents are contextual and half the time signal things tangential to those spectrums anyways.

    "I play Savage casually" makes plenty of sense, even if we can also say "I prefer casual content" and understand that any but perhaps the very easiest of Savage fights are probably not intended referents (especially if on-patch).
    (0)