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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
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    Your definition of midcore sounds like casual content to me.


    Midcore is ex and early savage. Always has been. The only difference is how long it takes to clear for your group.
    (11)

  2. #2
    Player R041's Avatar
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    Quote Originally Posted by Valkyrie_Lenneth View Post
    Your definition of midcore sounds like casual content to me.


    Midcore is ex and early savage. Always has been. The only difference is how long it takes to clear for your group.

    I think you're using XIV terms to determine what Midcore means, when I'm presenting it as a form of genre content.

    It could be Casual, and that's the frustrating part - Because then we have to admit that XIV lacks engaging Casual gameplay. But we know Casual is also a spectrum of wants, so I'm presenting it as a more engaging tier within Casual.

    Quote Originally Posted by Boblawblah View Post
    Why is social a requirement for what makes something 'mid-core'? Or are you simply using mid-core to mean "The type of content I'm looking for"?

    Also, imo, a lot of those requirements are subjective. A quick round of unranked League of Legends might be super casual for ranked players, but for those that don't play ranked, it's a fairly intense experience (just see how many people rage over unranked games).
    They are subjective, that's why I said they were my rules. I'd say a quick match of Ranked anything is a form of Midcore content, as long as you're not too serious about that rank. You might have a goal to hit, but it's not like anyone is relying on you to get somewhere.

    Also yeah, I'm using it as my own form of measurement. I refuse to call myself casual, and know there's a spectrum between the 2. There's no hard bar, which is why I think you can pull some of them and call it Midcore. But it's not about Midcore, it's about Mid-Something. So we either lack Casual Content, or we lack Mid-Something. I also refuse to combine MSQ content with engaging gameplay. So is that less than Casual?
    (6)
    Last edited by R041; 09-12-2023 at 01:56 AM.

  3. #3
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    Valkyrie_Lenneth's Avatar
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    Quote Originally Posted by R041 View Post
    I think you're using XIV terms to determine what Midcore means, when I'm presenting it as a form of genre content.

    It could be Casual, and that's the frustrating part - Because then we have to admit that XIV lacks engaging Casual gameplay. But we know Casual is also a spectrum of wants, so I'm presenting it as a more engaging tier within Casual.





    That doesn't make any sense. The only differentiation of casual, midcore, and hardcore is time spent.



    Casual content is meant to jump in and out of with convenience. Midcore is for those who have more time to dedicate. Hardcore just means you focus all of your time into it.



    Hence casual raiding - maybe 2 nights a week for a lockout. Midcore - multiple nights a week for multiple hours. Hardcore - going every night until clears happen.



    What you are asking for is harder content for a casual playstyle.
    (8)

  4. #4
    Player R041's Avatar
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    Quote Originally Posted by Valkyrie_Lenneth View Post
    What you are asking for is harder content for a casual playstyle.
    Yep - I just know we lack what we lack.

    You can call it Hard-Casual, doesn't detract from our needs in an MMO with a Subscription that only has hyper-casual, or forced commitment.

    I'd also have to argue that if you have a dedicated group to 'Casual Raiding' - You're probably out of touch with these needs.
    (6)
    Last edited by R041; 09-12-2023 at 02:00 AM.

  5. #5
    Player
    DiaDeem's Avatar
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    Vivian Rysto
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    Quote Originally Posted by Valkyrie_Lenneth View Post
    Midcore is ex and early savage
    Midcore is Bozja and Eureka. Midcore is going into a Critical Engagement and encountering interesting mechanics that don't need a guide or for you to set aside 30 mins to an hour with a group to get a clear, but that don't put you to sleep either like MSQ Dungeons. Midcore is Baldesion Arsenal, CLL, DR and Dalriada, where content is challenging and requires coordination, but doesn't require the same level of commitment as EX or SVG.

    EX is the entry level of Hardcore. From there you can Unreal, SVG and Ultimate. I know you Raiders think EX is Midcore, but just because you find it easy, doesn't mean it's the kind of content the actual midcore audience wants. A lot of us were in Eureka and then Bozja throughout SB and ShB, and you'll be surprised to learn that many of us don't care about Savage or even EX sometimes, just the same you'll NEVER get an MSQ Player to do Eureka or Bozja. That's Midcore.

    Criterion was supposed to be midcore, instead you go from dead easy Variant to "now you need a group and do prog Criterion" so we ended up with two modes of hardcore content on top of the casual version. There's no middle ground and that's the problem.
    (10)
    Last edited by DiaDeem; 09-12-2023 at 10:38 AM.

  6. #6
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    ChrysOCE's Avatar
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    Quote Originally Posted by DiaDeem View Post
    Midcore is Bozja and Eureka. Midcore is going into a Critical Engagement and encountering interesting mechanics that don't need a guide or for you to set aside 30 mins to an hour with a group to get a clear, but that don't put you to sleep either like MSQ Dungeons. Midcore is Baldesion Arsenal, CLL, DR and Dalriada, where content is challenging and requires coordination, but doesn't require the same level of commitment as EX or SVG.

    EX is the entry level of Hardcore. From there you can Unreal, SVG and Ultimate. I know you Raiders think EX is Midcore, but just because you find it easy, doesn't mean it's the kind of content the actual midcore audience wants. A lot of us were in Eureka and then Bozja throughout SB and ShB, and you'll be surprised to learn that many of us don't care about Savage or even EX sometimes, just the same you'll NEVER get an MSQ Player to do Eureka or Bozja. That's Midcore.

    Criterion was supposed to be midcore, instead you go from dead easy Variant to "now you need a group and do prog Criterion" so we ended up with two variants of hardcore content on top of the casual version. There's no middle ground and that's the problem.
    Hard agree. I felt like Eureka and Bozja were good stepping stones to going into harder content. Ex is mixed but definitely is starter Hardcore. I don't believe Endsinger, Barbi and Rubi EX are in any way midcore content. Sure, easier now with the ever present ilvl creep, but not when it was current.
    Criterion should have been 1-4, like Variant but just more challenging, without the mountainous gulf that it is now. You set foot in Criteria, after doing Variant, and it's just way too much.
    (5)

  7. #7
    Player
    Raikai's Avatar
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    Quote Originally Posted by ChrysOCE View Post
    Hard agree. I felt like Eureka and Bozja were good stepping stones to going into harder content. Ex is mixed but definitely is starter Hardcore. I don't believe Endsinger, Barbi and Rubi EX are in any way midcore content. Sure, easier now with the ever present ilvl creep, but not when it was current.
    Criterion should have been 1-4, like Variant but just more challenging, without the mountainous gulf that it is now. You set foot in Criteria, after doing Variant, and it's just way too much.
    I'm not holding my breath for adjustments in Aloalo Isle, because all 3 EW V&C are probably 'bundled-together' as a project, but I genuinely hope they will use those as workshop to make V&C more approachable in Dawntrail, both in this intermediate difficulty truly contemplating midcore players, but also in the reward structure.

    To me, a best case scenario is 3 V&Cs implemented at the x.x1 odd patches and having their own gear collection. Odd patches basically just have EX and maybe an Ultimate for harder content, and the latter is defnitely not everyone's cup of tea, so it would be nice to have something to sink our teeth in during those.
    (1)