The difference is that sitting on a chocobo and watching someone kill things for me takes a few days as opposed to a few weeks, and I can do other things that are not FFXIV in the mean time. You really are out to fulfill that lowest IQ thing, aren't you?
weeks? when was the last time you leveled a class?
it takes a few hours to go from 40-50 and that is over 50% of your sp needed to cap a class from scratch.
at least i do know one thing. as long as you are on the forums i will never have the title of the lowest here.
http://crystalknights.guildwork.com/
but you forgot about 1 to 40 which takes considerably more time to level up then 40-50 in an SH partyweeks? when was the last time you leveled a class?
it takes a few hours to go from 40-50 and that is over 50% of your sp needed to cap a class from scratch.
at least i do know one thing. as long as you are on the forums i will never have the title of the lowest here.
ok without power leveling how long would you think that would take to level up? i'm asking an honest question here. how many hours?
the reason i am asking is not because i want it to be like xi where it took months and months to level a class. i agree with yoshi's vision that a casual player should take right around a month to cap a class. of course a hardcore player would cap in way less time than that, but that is not my point. yoshi stated his idea of a casual player as someone that plays 1-2 hours during the day and then plays a few hours on the weekend. that's 7-14 hours on weekdays and i'll even say 4 hours on weekends. going by those low numbers that's 11 hours a week and 4 weeks in a month that's 44 hours to reach cap.
it can be done nowhere near that length of time. it would probably take someone a total of 6-10 hours to reach cap using a power leveling party. that's just too fast in my opinion.
i'm not saying someone should have to play 10 hours a day each day grinding to get a capped class in 6 months. i'm not of the xi mentality either, but i think xiv went from one extreme to another.
http://crystalknights.guildwork.com/
I agree with 3-4 weeks but why do you care so much if someone takes 6-10 hours in a PL party? No one really really learns their class until they start doing end game content anyways and chances are PL or not your gonna run into baddies in PUG groups anyways. I think people put way to much emphasis on how someone levels and not enough on the fact that some people are just bad.ok without power leveling how long would you think that would take to level up? i'm asking an honest question here. how many hours?
the reason i am asking is not because i want it to be like xi where it took months and months to level a class. i agree with yoshi's vision that a casual player should take right around a month to cap a class. of course a hardcore player would cap in way less time than that, but that is not my point. yoshi stated his idea of a casual player as someone that plays 1-2 hours during the day and then plays a few hours on the weekend. that's 7-14 hours on weekdays and i'll even say 4 hours on weekends. going by those low numbers that's 11 hours a week and 4 weeks in a month that's 44 hours to reach cap.
it can be done nowhere near that length of time. it would probably take someone a total of 6-10 hours to reach cap using a power leveling party. that's just too fast in my opinion.
i'm not saying someone should have to play 10 hours a day each day grinding to get a capped class in 6 months. i'm not of the xi mentality either, but i think xiv went from one extreme to another.
To be honest the only Issue I think you have with it is you leveled to 50 before PLing was available and are pissed because people have an easier time at it then you.
my problem with is it 2 fold.I agree with 3-4 weeks but why do you care so much if someone takes 6-10 hours in a PL party? No one really really learns their class until they start doing end game content anyways and chances are PL or not your gonna run into baddies in PUG groups anyways. I think people put way to much emphasis on how someone levels and not enough on the fact that some people are just bad.
To be honest the only Issue I think you have with it is you leveled to 50 before PLing was available and are pissed because people have an easier time at it then you.
1. you are partially right. it does upset me that i took a long time grinding and learned my class while leveling up then people can do in a month what took me almost a year and a half to do.
2. the long term of the game worries me. look now at the percentage of people that have all classes to cap. yoshi is already starting to talk about limiting people from bringing up only one craft past 50 due to the pure number of people with all crafts capped. the economy is in ruins due to that same issue. there is no low level gear for the low level players that want to exp the correct way due to the speed of power leveling so nobody makes the gear anymore.
what if yoshi decides that too many people have every battle class to cap so he's going to limit that to one class as well. this game advertised being able to play every class on a single character, but due to the leveling speed increases that yoshi has put in that idea is being gone away from.
i am not a former xi player that played for years. i left the game after trying it for a very short time. i'm not asking for the horrid slow leveling from that game to make a return, but i don't want to see the abby leveling rate either at this point in the games life.
http://crystalknights.guildwork.com/
my problem with is it 2 fold.
1. you are partially right. it does upset me that i took a long time grinding and learned my class while leveling up then people can do in a month what took me almost a year and a half to do.
2. the long term of the game worries me. look now at the percentage of people that have all classes to cap. yoshi is already starting to talk about limiting people from bringing up only one craft past 50 due to the pure number of people with all crafts capped. the economy is in ruins due to that same issue. there is no low level gear for the low level players that want to exp the correct way due to the speed of power leveling so nobody makes the gear anymore.
what if yoshi decides that too many people have every battle class to cap so he's going to limit that to one class as well. this game advertised being able to play every class on a single character, but due to the leveling speed increases that yoshi has put in that idea is being gone away from.
i am not a former xi player that played for years. i left the game after trying it for a very short time. i'm not asking for the horrid slow leveling from that game to make a return, but i don't want to see the abby leveling rate either at this point in the games life.
I would say there is an extremely slim to no chance that would ever happen. Its like saying you should douse your house in water encase there is a fire. Also PLing for the most part stops at level 40 and 50 is not always going to be the level cap.
Incase you didn't know, you don't often get to do chain 5+ while soloing or duoing. Getting leves requires either tons of spare anima, or running around not getting any experience. Experience rewarded per mob kill also goes up every 10 levels, so that at level 30+ you're getting more experience per mob than you were at level 10-20.
40-50 is also done in a group setting and can be done with people that are level and gear capped without taking a toll on your earned experience. You have almost your entire arsenal of skills at your disposal, and the ratio of damage you do compared to a monster's health is large. 1-30 is done solo, with rags for gear, and with limited skills and combos. Monsters die slower because you do less damage, and a single death will set you back anywhere from 5 minutes of lost time to 30+ if you forgot to set your homepoint.
If you're just looking at the amount of exp needed to get from level to level without factoring in the other dozens of variables that affect leveling speed, you're dumb.
Maybe you should stop soloing until 30?Incase you didn't know, you don't often get to do chain 5+ while soloing or duoing.
1-30 is done solo, with rags for gear, and with limited skills and combos. Monsters die slower because you do less damage, and a single death will set you back anywhere from 5 minutes of lost time to 30+ if you forgot to set your homepoint.
It is the mindset like this that frightens me. When I had to take my PUG to 15 for my WHM know what I did? I grab some leves, went out to the camp and started inviting every single person I saw. /tell'd them if they wanted a PT and grew up my group to 8/8 inside of 20 minutes. Continued with those same people all the way to 15 nearly 2 hours later.
There are people in down who /shout their jobs and ask for PL's. I tell them why not looking for a Party instead of sitting around wasting time spamming the chat? They had no idea they could use the search function. Flag people who are already in PT around their range and ask if they needed reps soon. It is this fast easy effortless PLing that has gone rampant that has denied new players motivation to LEARN how to get better. I never wait around for stuff to just fall in my lap. I get the ball rolling, explore all my options, and make it happen. I do this because in FFXI if you did nothing but wait for experience you sat in Jueno for 3 hours.
Personal assertiveness is lacking in this game and you are presenting it in true form. I don't even hate you now. It is clear that you are actually just lacking experience and the knowledge you would have gained if you were forced to level the "hard" way. Tools and mindsets that help you through the entire career of the game.
~~~DO YOU HAVE ANY IDEA HOW FAST YOU WERE SCROLLING?~~~Don't forget to check out the Tail Option Thread. Vote for a brighter future for all Roegadyns!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.