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Thread: PL Woes

  1. #21
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Aleczan View Post
    I know leveling up the hard way is not a "sure way" to make people know their job and party role, but it sure does force them to TRY to learn to play properly and to learn to survive. Let's say normal level grinding process is what weeds out the "dumbness" in people (or even weed out the bad player who cannot play properly to survive LOL). No matter how dumb or slow they are, they WILL learn more from playing the class/job properly than from being PL'ed.

    And yes this issue is why I am afraid of doing big stuff with random people.
    exactly this ^^

    were there people that leveled even under the old fatigue system that were bad players? yes, there were plenty of them.

    i can say that there were only a very few people that were horrible players that had 50's during the original leveling curve, but it's also true that people knew who they were by name because it took them long enough to reach cap that most groups already knew who they were so did not invite them to parties. the difference is now that same horrible player can get to cap in a few days so people do not know them.

    anytime you jump into a pub party it's almost to the point you have to go check each person in the party to check their profile and see how long they've been playing.
    (3)


    http://crystalknights.guildwork.com/

  2. #22
    Player
    Krausus's Avatar
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    Ul'dah
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    why should i have to show you proof of anything? i've known multiple people that have left the game because of dealing with them. i've got as much proof as you do. if someone quit because leveling took time in a mmo then a mmo wasn't for them in the first place.

    I call Bullshit on this as well
    (4)

  3. #23
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    Quote Originally Posted by Wolfie View Post
    I gotta ask you guys, why is it that you guys are such sticks in the mud about people not being experienced, instead of simply trying to teach them? I have played multiple MMOs, and I can count on my hands the number of occasions that I ran into people who outright refused to learn.

    He's playing poorly and you ask him if he's drunk? Seriously? Do you have any idea how much of a douche you sound like when you say something like that? Approaching someone in an accusing manner and foaming at the mouth is the fastest way to make sure your group turns to s**t.
    I asked him in /tell instead of berating him in /p chat which I could have and should have done. Instead I choose to find out if he was having issues in private.

    In this case YES I have more then a right to be a little pissed! When a CAPPED player comes to END GAME and doesn't know even the BASIC FUNDAMENTALS of their JOB something is seriously WRONG! I basically then have to use up more of my anima to go back to town to shout for another player to fill his slot. Whom may or may not be even as bad as he was because picking up people in this game is like tip toeing a land mine of PL'd clueless gits. I can appreciate his lack of knowledge. Hell if I saw him out in the sand poking at goats I would give him a friendly hello, some useless advice, and a chunk of gil to start him off right. I was new too once and we all got to start somewhere. Finding him in my Mog party is not something that should even be possible.
    (10)

  4. #24
    Player Wolfie's Avatar
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    Wolfie Wu
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    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Zaaku View Post
    I asked him in /tell instead of berating him in /p chat which I could have and should have done. Instead I choose to find out if he was having issues in private.

    In this case YES I have more then a right to be a little pissed! When a CAPPED player comes to END GAME and doesn't know even the BASIC FUNDAMENTALS of their JOB something is seriously WRONG! I basically then have to use up more of my anima to go back to town to shout for another player to fill his slot. Whom may or may not be even as bad as he was because picking up people in this game is like tip toeing a land mine of PL'd clueless gits. I can appreciate his lack of knowledge. Hell if I saw him out in the sand poking at goats I would give him a friendly hello, some useless advice, and a chunk of gil to start him off right. I was new too once and we all got to start somewhere. Finding him in my Mog party is not something that should even be possible.
    You are what's wrong with the game, not the guy getting PLed to 50.
    (4)

  5. #25
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Wolfie View Post
    I know you're one of the lowest IQ posters on this site, but no, you have no proof. I have two linkshells that are sitting at a tiny fraction of their total member count, and both of these were started from people that started out fresh.

    I will be posting pictures of this when I get home later today so you can eat your words.
    yeah nice personal attacks. people quit this game for many different reasons. saying that someone quit at level 30 is just that they quit at level 30. it does not add up to the reason each and every person quit at 30 was because it took a long time to level up.

    for example:
    they could have hated the story in this game that is really lacking.
    they could have quit because they did not like the battle system.
    they could have quit because they didn't like having no mid game content.
    they could have quit because of leveling speed.
    they could have quit because of a horrible community.
    they could have quit due to the limiting fatigue system.
    they could have quit because of the changes yohsi has put in.
    they could have quit due to tanaka's original vision.
    they could have quit due to their pc's having issues running the game.
    they could have quit due to the constant game crashes.
    they could have quit due to people being power leveled.

    if your excuse is all of those people sub rank 30 quit the game because the leveling speed was so slow then where are they now? the speed has been made as fast as wow and xi now, but i don't see those 95% of players that quit back in game, yet. i'll eat my words when you show me where all those original players that left due to the speed of leveling have returned.

    you cannot turn around and tell me that people have not quit because of people being power leveled. i know quite a few that quit when the first sp increase came into the game years ago because they were pissed their hours of grinding were worthless because someone could get more sp in one leve party than originally could be gotten in a full day of grinding.
    (6)
    Last edited by darkstarpoet1; 04-12-2012 at 11:39 PM.


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  6. #26
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    Lmao people quitting because had to deal with bad players, thats first time i have heard that, that is taking justifications to a whole new level.
    (7)

  7. #27
    Player
    Vaer's Avatar
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    Ein Vaer
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    Excalibur
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    Scholar Lv 90
    Quote Originally Posted by Zaaku View Post
    If a number of subscribers will quit the game because everything isn't handed to them on a silver platter then so be it. The game, community, and SE are better off for it. Those who cannot be arsed to put up the effort to attain that which they want are fickle to begin with and will leave the game with the change of the wind. FFXI's limited the amount of people who would play beyond a few days with every day challenges. Those that stay stayed for YEARS and paid for years. Going for the quick buck easy mode is going to clip their tail profits in the end. While screwing the existing players by making what should be accomplishments into no-effort rewards for anyone who can sit around while someone else exploits the game.
    Not going to happen. SE is a business. They'll do what makes them the most money and the money right now are the casuals. Guess why they completely mutilated FFXI with Abyssea? Same reason.

    Masochistic game design is dead. The MMO genre nowadays is top heavy, achievement system based junk that can't create content faster than the player can consume.

    Just take linear single player games for example. They are usually 20-40 hours ball park. If someone plays 8 hours a day, they'll be done in less than a week. Same problem in MMOs. How long does it take people in cliques to clear new content in current FFXIV? Couple days?

    The only way to stop mass exodus of quitting is to roadblock players by adding silly token/point systems that are capped per week, have terribad drop rates or have some sort of real life time-based lockout.

    The argument nowadays is "This is a game not a job."

    Sorry, while I agree PLing is silly, this is 2012 and the EverQuest-era is over. Time to let go. Only a small niche of players enjoy the journey anymore evidenced by the countless number of "new" games that are released which are the exact same gameplay model and become rather successful.

    Almost none of the current games have the "takes forever to level" system. Even the "beloved" FFXI doesn't have it anymore and the PLing in current FFXI is even more ridiculous than this game.
    (5)

  8. #28
    Player
    darkstarpoet1's Avatar
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    Excalibur
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    Quote Originally Posted by Chardrizard View Post
    Lmao people quitting because had to deal with bad players, thats first time i have heard that, that is taking justifications to a whole new level.
    it's not the bad players that caused the quit.

    do you remember when they fixed the exploit for mages from healing the npc and getting sp off it? there were mages that quit over that too.

    anytime something that goes in game that makes someone get something easier than before it pisses some off and they quit. how many times have you heard this person quit xi because of abby? it was because their work they had put in became worthless and someone could spend a week doing what they took a long time doing.
    (6)


    http://crystalknights.guildwork.com/

  9. #29
    Player
    Krausus's Avatar
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    Krausus Dracul
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    Quote Originally Posted by Zaaku View Post
    I asked him in /tell instead of berating him in /p chat which I could have and should have done. Instead I choose to find out if he was having issues in private.

    In this case YES I have more then a right to be a little pissed! When a CAPPED player comes to END GAME and doesn't know even the BASIC FUNDAMENTALS of their JOB something is seriously WRONG! I basically then have to use up more of my anima to go back to town to shout for another player to fill his slot. Whom may or may not be even as bad as he was because picking up people in this game is like tip toeing a land mine of PL'd clueless gits. I can appreciate his lack of knowledge. Hell if I saw him out in the sand poking at goats I would give him a friendly hello, some useless advice, and a chunk of gil to start him off right. I was new too once and we all got to start somewhere. Finding him in my Mog party is not something that should even be possible.

    your are in a PUG expect to find not so experienced players. Man the f*** up and stop QQing it is common knowledge that PUGs have a high chance of failure and if you are blaming Esuna for that failure then I think you had 0% chance of success anyways
    (4)

  10. #30
    Player Wolfie's Avatar
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    Wolfie Wu
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    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Vaer View Post
    Sorry, while I agree PLing is silly, this is 2012 and the EverQuest-era is over. Time to let go. Only a small niche of players enjoy the journey anymore evidenced by the countless number of "new" games that are released which are the exact same gameplay model and become rather successful.
    Sorry, this common misconception and MMO rumor is starting to bother the f**k out of me. Players will always love the leveling journey if it is presented in an accessible and fun manner. People like it when they are able to log in and get at least something accomplished without having the same monotonous leveling style from level 1 all the way to the cap.

    FFXI and FFXIV's models of straight up grinding mobs makes their journeys one of the least desirable ones in MMO gaming, and it's the number one reason why PLing is so pervasive now. PLing existed in WOW for a very long time, but it's not a problem because Blizzard invested so many resources into making leveling fun, that people who get PLed actually miss out on fun content, lore, and the game's experience.
    (3)

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