Quote Originally Posted by Renathras View Post
This question is a double edged sword - how do you make a damage increase for the people who are bored without affecting the people who are content with the current model?
The other edge of ForsakenRoe's question is better phrased as: How do you make the people who are bored able to damage more, without affecting the damage demanded of the people who are content with current damage requirements?
  • Need to heal more > Able to damage more
  • Healing demanded > Damage demanded
  • Current healing requirements > Current damage requirements

I admit that there's a loss of parallelism in changing "need" to "able" in that first bullet point, but I think it better preserves the whole "healers should be required to heal more" versus "healers should have more interesting DPS options".

And the answer to that is straightforward: Don't tune DPS checks any differently than they're tuned currently. Pick from any number of healer DPS kit proposals that are specifically designed with the first bullet point above in mind.