It's possible to make it worse too, if your vision is off.
Last edited by bobbygunz; 04-12-2012 at 03:35 AM.
Didn't Yoshi-P prove himself enough? Whatever he did so far and what is planned in those 2.0 documents, if you took the time to read them that is, is already a good indication that his vision is way better then what Tanaka had in mind.
Yoshi-p is a gamer, he played a lot of MMOs, he said it himself. This puts him in a better position then Tanaka who had only heard and seen a bit of WOW which is let's face it the most popular MMO of all time up until now. How can you design a great MMO when you are going blind not knowing what is out there and only basing youself on a 10 yr old game. Things changes, mmo chages, gaming itself changed and Tanaka couldn't adapt.
Well that's not true. How has Yoshi proved himself when all of his promises are invested in 2.0 which we haven't played? Unless you're counting the previous 1.5 years which we've received minimal content updates as proof of his abilties (lol?).Didn't Yoshi-P prove himself enough? Whatever he did so far and what is planned in those 2.0 documents, if you took the time to read them that is, is already a good indication that his vision is way better then what Tanaka had in mind.
Yoshi-p is a gamer, he played a lot of MMOs, he said it himself. This puts him in a better position then Tanaka who had only heard and seen a bit of WOW which is let's face it the most popular MMO of all time up until now. How can you design a great MMO when you are going blind not knowing what is out there and only basing youself on a 10 yr old game. Things changes, mmo chages, gaming itself changed and Tanaka couldn't adapt.
And a lot of his ideas are hugely contentious like dungeon finder, etc. Many people left Rift because of that, so don't act like it's the saving grace of the genre, because it can wreck games instead of saving them.
Have you played this game when it launched? He fixed a lot of things, it's 1000 times better then it used to be. It's not as good as it should be yet. There's a lot less complains for this game after each patch, some are actually enjoing it the way it is now. He may have a lot invested in 2.0 but he done a lot too since he took over.Well that's not true. How has Yoshi proved himself when all of his promises are invested in 2.0 which we haven't played? Unless you're counting the previous 1.5 years which we've received minimal content updates as proof of his abilties (lol?).
And a lot of his ideas are hugely contentious like dungeon finder, etc. Many people left Rift because of that, so don't act like it's the saving grace of the genre, because it can wreck games instead of saving them.
I'm not saying he is a bad director, but you realise this game was released in september 2010, right? By Rise of Zilart standards, if I can make a comparison, i.e., the western release of ffxi, content in FFXI was basically doubled since JP release. So within a year, there were huge improvements to the game. The staff upheaval when Tanaka stood down may have actually crippled progress for FFXIV for all we know. I mean, in FFXIV, we've had some improvements, but no new areas that weren't already in the dats since the official release date. There's been progress made, but come on, not as much as you'd expect for 2 years of continued development.Have you played this game when it launched? He fixed a lot of things, it's 1000 times better then it used to be. It's not as good as it should be yet. There's a lot less complains for this game after each patch, some are actually enjoing it the way it is now. He may have a lot invested in 2.0 but he done a lot too since he took over.
I realise it's an uncommon situation since most of the progress they've made is still under wraps, and that's my point, we haven't even seen their progress, so you can't act like Yoshi has proved himself the amazing director everyone says he is, yet.
In fact, I think the game would be in better shape now even if Tanaka was still on board, and I say this because we would actually SEE the progress, rather than it being hidden away for 2.0. Progress was happening at a rapid pace even before Tanaka stood down. Don't you remember the rather prompt release of NMs and debugging that happened after release? They even alleviated a lot of lag? And they increased timers for food and guild facilities , etc, so already they were listening to feedback and building the game around that, and making it less punishing.
And there are still a great many complaints, today, many directed at things S.E. intends to launch with FFXIV. Just take that content finder thingy as an example.
So in conclusion, Yoshi might be good. Might be. But how do we know until 2.0?
Last edited by bobbygunz; 04-12-2012 at 07:13 AM.
Tucking all the content away for 2.0 is a very bold strategy... only time will tell if it works to his advantage...I'm not saying he is a bad director, but you realise this game was released in september 2010, right? By Rise of Zilart standards, if I can make a comparison, i.e., the western release of ffxi, content in FFXI was basically doubled since JP release. So within a year, there were huge improvements to the game. The staff upheaval when Tanaka stood down may have actually crippled progress for FFXIV for all we know. I mean, in FFXIV, we've had some improvements, but no new areas that weren't already in the dats since the official release date. There's been progress made, but come on, not as much as you'd expect for 2 years of continued development.
I realise it's an uncommon situation since most of the progress they've made is still under wraps, and that's my point, we haven't even seen their progress, so you can't act like Yoshi has proved himself the amazing director everyone says he is, yet.
In fact, I think the game would be in better shape now even if Tanaka was still on board, and I say this because we would actually SEE the progress, rather than it being hidden away for 2.0. Progress was happening at a rapid pace even before Tanaka stood down. Don't you remember the rather prompt release of NMs and debugging that happened after release? They even alleviated a lot of lag? And they increased timers for food and guild facilities , etc, so already they were listening to feedback and building the game around that, and making it less punishing.
And there are still a great many complaints, today, many directed at things S.E. intends to launch with FFXIV. Just take that content finder thingy as an example.
So in conclusion, Yoshi might be good. Might be. But how do we know until 2.0?
We can make predictions... but the gaming market is fickle and unpredictable...
No one knows what will happen come 2.0....
A big E3 and a strong Famitsu score will help... but it's still anyone's guess overall
I used to think Yoshi had a dream job, but now that you think about it, the consequence for failure will be severe. It must be really stressful.Tucking all the content away for 2.0 is a very bold strategy... only time will tell if it works to his advantage...
We can make predictions... but the gaming market is fickle and unpredictable...
No one knows what will happen come 2.0....
A big E3 and a strong Famitsu score will help... but it's still anyone's guess overall
^This. I am anticipating every tid-bit of information I can get from E3 about Version 2.0. I do think SE has a really solid chance of turning this failure into a mild-success (maybe not a shining one...it will always be tainted...). Although at this point they would REALLY have to screw up to get me to leave the game. But I still have high expectations for 2.0 that I hope SE can meet.Tucking all the content away for 2.0 is a very bold strategy... only time will tell if it works to his advantage...
We can make predictions... but the gaming market is fickle and unpredictable...
No one knows what will happen come 2.0....
A big E3 and a strong Famitsu score will help... but it's still anyone's guess overall
There were very few members that actually left. It was simply a restructuring of the development team. So whoever is working on XIV now, worked on it when it was under Tanaka's terrible production.
I agree and disagree with you here. Nothing we have now is probably "new" except for grand companies and I don't think jobs were ever in the picture with Tanaka. The fact that Yoshi has shown off jumping means he is clearly exploring all options rather than just saying "We're investigating," or "Please look forward to it (in 5 years)."I mean, in FFXIV, we've had some improvements, but no new areas that weren't already in the dats since the official release date. There's been progress made, but come on, not as much as you'd expect for 2 years of continued development.
I think you can tell that Yoshi has proven himself an amazing director. He's taken literally the worst game ever made (an MMO nontheless) and has clearly rallied the development team into a better position than Tanaka ever did over the course of the development of the game. The fact that Yoshi has come out and said that they need to rebuild the servers and the graphics engine is proof alone that he is far more intelligent than Tanaka when it comes to understanding current MMOs. The work that Yoshi has mediated with the same dev team that Tanaka has clearly proves he can not only lead a team of people, but can cohesively hold a vision and execute it. The current engine/game is still terrible, but look at what Yoshi has done with it. I guarantee you Tanaka would have just let it sit in the quagmire of death that still resembled the horrible XI engine.I realise it's an uncommon situation since most of the progress they've made is still under wraps, and that's my point, we haven't even seen their progress, so you can't act like Yoshi has proved himself the amazing director everyone says he is, yet.
I completely disagree with you here. Tanaka doesn't promote progress, he promotes complete stagnation; XI is proof of this. Tanaka didn't even want to implement a hardware mouse.In fact, I think the game would be in better shape now even if Tanaka was still on board, and I say this because we would actually SEE the progress, rather than it being hidden away for 2.0.
Lag was reduced due to the exodus of players from the game. The pace at which the development team is churning out content and fixes for a scrapped system is much more impressive than anything Tanaka did.Progress was happening at a rapid pace even before Tanaka stood down. Don't you remember the rather prompt release of NMs and debugging that happened after release? They even alleviated a lot of lag? And they increased timers for food and guild facilities , etc, so already they were listening to feedback and building the game around that, and making it less punishing.
Given the fact that Yoshi has landed in the hospital, most likely due to the insane amount of work he is putting in on the game... im pretty sure he's at least devoted. You should probably give him the benefit of the doubt -- especially when he has done AMAZING things with the worst game systems ever developed.So in conclusion, Yoshi might be good. Might be. But how do we know until 2.0?
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