

FFVIII was funny... Cid's ex went nuts, and to help him deal, he spreads his seeds all over the world....Why are people so narrow-minded?
This is a Final Fantasy Title.
So what if it borrows idea from another Final Fantasy title. It is, after all, a franchise. And why is it limited solely to XI, what if this game takes an idea from Final Fantasy 8?
OH NO THEY ARE MAKING A FLYING SCHOOL. BOYCOTT BOYCOTT BOYCOTT
I do promote these threads because it gives me some entertainment at work.
nice
Did someone just compare a gaming industry person to people who died for their countries/beliefs/to try to end oppression? I think my brain just started dripping out of my ear. extreme examples ftw!
Actually, the Scots did not fight against oppression - Longshanks was as reasonable as the era could dictate. His son, however, was the villain. Also, the Scots fought for French rule as opposed to British rule. But, as for the extremes, the philosophy has always been that if it exists on the extremes then exists in the regions between.

(Sorry, i tried to shorten the post as much as i could)
I fail to see the logical basis behind your statement that it was never intended to be XI-2.
The game is called FINAL FANTASY XIV - ONLINE -. When you slap that name on a game, you capitalize on its predecessors fame and glory but you also inherit the full wave of expectations. Therefore we can legitimately expect the bare minimum back bone that made the previous games enjoyable to be present. Sadly, on this day and most likely until 2.0, the bare minimum is not there yet and its inferior to XI: broken UI, broken commerce system, broken social interaction mechanics, etc.
Concepts taken from XI:
- The 3 city states
- The themes of the 3 city states
- The jungle zone entire design
- The exact same races +1
- The exact same jobs
- Many of the same monsters
- Most of the ability names and functions
- Notorious monsters
- Many identical food items
- Same leveling up system
- Same story line driving principle
- Same chat/auto-translate system
- Same command line options
- Almost the same solo xp highway (leve quest = fields of valor)
- I can go on.....
New stuff they tried in order to make it different:
- Stamina bar (failed)
- Once action per click (no auto attack) (failed)
- New xp gain system (random) (failed)
- New cross-class system (they are pushing back toward something similar to job+subjob)
- New highly complex crafting system (toned down severly)
- New graphic engine (ended up in a bland and repetitive zone design inferior to XI)
- New server side architechture to prevent hacking (failed)
- New random monster distribution (failed. Brought back the progresive scaling of monster strength)
- New loot distribution system (failed)
- New merchant ward system (OMGfailed)
- (i was tempted in include inferior lore, but XI wasnt much better until Zilart/COP)
As far as i'm concerned, this game IS XI-2. They had to slap in another number because the story line was different.
Business works like politics, people are loving him for his current small fixes that might not actually be his, and LOVING him for his campaign promises that 2.0 will cure cancer and world hunger. I'd rather shake the hand of the person who has the good ideas instead of just the person who has veto power.
2.0 will tell us if he is worthy of some praise, but I'll still praise his team more. The people who raise him up on their shoulders already, before he has delivered, are people who have fallen for the promises before they're a reality.



It's funny how everyone was crying that the game was so broken, then S-E announces 2.0 with a long list of drastic changes and only the XI fanboys keep saying how it will suck or that it's no big deal. Yet whenever they talk it sounds like they haven't even read half the documentation, they just skipped over everything that didn't sound like XI port.... which is pretty much everything.
On the contrary, 2.0 sounds a lot like they took the good components of XI and brought them back while implementing good ideas from other games with some original content (probably not original, tbh.)It's funny how everyone was crying that the game was so broken, then S-E announces 2.0 with a long list of drastic changes and only the XI fanboys keep saying how it will suck or that it's no big deal. Yet whenever they talk it sounds like they haven't even read half the documentation, they just skipped over everything that didn't sound like XI port.... which is pretty much everything.
I feel bad that people are so divided.


I agree
Yves, stop making me agree with you....
I don't like this
But yes... I am anxious to see 2.0....
(Next part not directed at Yves... just general Commentary)
Since this game technically has 2 FFXI directors still on staff (Even without Tanaka, we still have Akihiko Matsui and Nobuaki Komoto) there is going to be FFXI ideas all throughout. Just how much... Well that's Yoshi's call... And I am ok with that
If you either want all FFXI or None of FFXI then you are probably setting yourself up for disappointment... but if you'd like the devs to find a happy medium... and have an open mind.. you just might enjoy what comes
Last edited by Rydin; 04-12-2012 at 09:55 AM.
Yup, agree again. This is getting weird.I agree
Yves, stop making me agree with you....
I don't like this
But yes... I am anxious to see 2.0....
(Next part not directed at Yves... just general Commentary)
Since this game technically has 2 FFXI directors still on staff (Even without Tanaka, we still have Akihiko Matsui and Nobuaki Komoto) there is going to be FFXI ideas all throughout. Just how much... Well that's Yoshi's call... And I am ok with that
If you either want all FFXI or None of FFXI then you are probably setting yourself up for disappointment... but if you'd like the devs to find a happy medium... and have an open mind.. you just might enjoy what comes
We need to fight aboot something. I dislike your...face? That works, I think.



What in 2.0 is from XI exactly? I failed to see that it seems....
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