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  1. #131
    Player
    VelKallor's Avatar
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    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Remember the Sage insignia change?

    Square Enix has changed the icon for the Sage job in Final Fantasy XIV's upcoming expansion after players expressed concern over trypophobia. As reported by IGN, the original icon featured three pillar-like symbols, each with a hole at the top, causing the holes to appear in a cluster.

    Trypophobia is the aversion, fear, or disgust of irregular or patterned clusters of holes, bumps, and the like. In a blog post, Final Fantasy XIV director and producer Naoki Yoshida addressed the concerns from the community over the original Sage job icon design and announced the new design.
    (1)

  2. #132
    Player
    SophiaDL's Avatar
    Join Date
    Aug 2023
    Posts
    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Remember_The_Name View Post
    Alright, you have an objective "Reach Camp Broken Glass". You still have your map. You open it. The direction to your objective is south-southwest. If you start running in said direction from the starting location, while looking around, you will either stumble on the Functioning (but dry) Magitek Armor or the dying pilot of said armor. Now you get the quest and all what is left is to carefully scrounge the area for fuel. Hell, if you just ran around in this closed area, you have more than enough time to kill everything and search it from top to bottom entirely.

    Now here is me. December 2021. It was 25 minutes back there. And yet, I had enough time to search the whole damn area, pay respect to dead soldiers, even checked the pilot who gave me the keys from the armor ("maybe I can give him a medkit and drag him out in gratitude?"). I didn't realised there was a "regen" buff item in the area until then.

    Also, the mobs share the same behaviour like 99% of overworld mobs. If you are not in front of them, they cannot see you and aggro. So... sneak behind them and avoid majority of the fights. (Hello, Eureka)

    I just used my brain, tools and knowledge I had from my first day in Final Fantasy 14. I wasn't a professional raider or anything.

    And, as other posters said, there is an "Easy mode" if you failed the duty. Also, failing a duty conveniently resets the timer. And if you remember what you had to do from the previous run (I hope) - you are on your way to success.


    But looks like nowadays simply using brain is the anxiety-inducing task. For once in the entire frigging MSQ there is no pointing arrow on people's screen and they are already in shambles. Speaks volumes about why normal difficulty is so braindead in XIV.
    Said it better than me tbh, people like that are the reason why the content in this game is so bland and boring, the second anything with a minuscule level of difficulty (if you can even call it that) is implemented, people lose their minds and go into full panic attack because they dont have someone holding their hands, it's wild honestly
    (8)

  3. #133
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Remember:

    What you miss is that a lot of people fixate on the timer. Its a human issue..the solution there would have been to extend the time to an hour, so as to allow focus on the GAME ELEMENTS and not the timer.

    Said it better than me tbh, people like that are the reason why the content in this game is so bland and boring, the second anything with a minuscule level of difficulty (if you can even call it that) is implemented, people lose their minds and go into full panic attack because they dont have someone holding their hands, it's wild honestly
    This is a false and highly hyperbolic exaggeration.
    (2)

  4. #134
    Player
    SophiaDL's Avatar
    Join Date
    Aug 2023
    Posts
    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VelKallor View Post
    Remember:

    What you miss is that a lot of people fixate on the timer. Its a human issue..the solution there would have been to extend the time to an hour, so as to allow focus on the GAME ELEMENTS and not the timer.



    This is a false and highly hyperbolic exaggeration.
    an hour for a solo duty

    LOL

    why not 24 hours while we're at it ?
    (7)

  5. #135
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    an hour for a solo duty
    ..............
    so as to allow focus on the GAME ELEMENTS and not the timer.
    You dont listen, you dont read. We're done.
    (2)
    Last edited by VelKallor; 08-20-2023 at 07:51 PM.

  6. #136
    Player
    SophiaDL's Avatar
    Join Date
    Aug 2023
    Posts
    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jojoya View Post
    No. The brain is creating anxiety due to not functioning correctly and that anxiety makes it more difficult for the player to do ordinary tasks. Trying to handle situations they have not encountered before becomes even more difficult.

    It's not an imaginary problem. It's a very real medical condition.

    Are you offended that parts of the game are made easier for those living with disabilities?
    I not only have severe anxiety, but also have PTSD due to a heart problem I've had in the past, I have very easy panic attacks that will literally send me to the hospital with 200 heart rate, and yet, I do solo duties just fine with the timer.

    If you cant do the duty with the timer, then dont do it.

    This is a video game, not a babysitting company. The game doesnt need to cater to me having severe anxiety and PTSD, that's my responsibility and my problem, not SE's.
    (7)

  7. #137
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,586
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VelKallor View Post
    Remember the Sage insignia change?
    The SGE change isn’t remotely comparable because nobody was negatively affected by it

    Now you can argue (and it’s extremely likely true) that the majority of players like simpler gameplay, but you also can’t deny that simpler gameplay turns away other people, as we’ve discussed before on this thread people who want more complex content generally want higher skill ceilings without affecting the skill floor, in this example higher skill ceiling with no change to skill floor so nobody is negatively affected is leaving the original instance alone and having people that struggle use very easy mode, nerfing the original instance makes the people who want the harder content have a worse experience for nobody’s benefit

    This is the whole problem this thread is trying to explain, nobody (or nobody sane) wants people of lower skill to straight up being locked out of the main quest but nerfing the base content when there is already a very easy mode benefits nobody and makes the experience actively worse for people who want harder content, and that’s basically exclusively what square has been doing since SB
    (8)

  8. #138
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    If you cant do the duty with the timer, then dont do it.
    ....and be unable to move on the MSQ? Oh thats right I forgot, you dont care.
    (4)

  9. #139
    Player
    SophiaDL's Avatar
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    Aug 2023
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    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VelKallor View Post
    ....and be unable to move on the MSQ? Oh thats right I forgot, you dont care.
    If you cant do a simple solo duty, then perhaps its better you dont get to end game yeah, looks like you're just preparing yourself for a very bad time if you plan on doing any sort of end game content and already cant handle a solo duty.
    (8)

  10. #140
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Now you can argue (and it’s extremely likely true) that the majority of players like simpler gameplay, but you also can’t deny that simpler gameplay turns away other people, as we’ve discussed before on this thread people who want more complex content generally want higher skill ceilings without affecting the skill floor, in this example higher skill ceiling with no change to skill floor so nobody is negatively affected is leaving the original instance alone and having people that struggle use very easy mode, nerfing the original instance makes the people who want the harder content have a worse experience for nobody’s benefit
    Two people fail a msq scenario. They then get the difficulty option.

    Person A dials it up to hard. and Person B dials it down to very easy. Exactly how doer Person Bs choice affect Person A?
    (6)

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