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  1. #1
    Player
    Aravell's Avatar
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    Aug 2017
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    Limsa Lominsa
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    2,054
    Character
    J'thaldi Rhid
    World
    Mateus
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    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    You’ll find people who want complexity will praise accessibility options as long as they don’t reduce inherent complexity (such as very easy mode) but people who don’t like complexity will fight tooth and nail to get it completely removed from the game (such as I can’t clear this duty on normal, instead of clearing it on very easy I’ll demand it be nerfed)

    And it affects every facet of the game, jobs can’t be easy with added complexity people need to be able to pink parse with their brains turned off, eureka and Bozja can’t continue because they force me to actually play the game

    It’s just a never ending sequence of content being cut and watered down because excessively pro casual people would rather content be deleted than just admit that it may be too hard or not the type of content for them
    I just wanted to point out the trend so people who oppose optional complexity or optional grinds yet support optional easy modes can stop for a moment and look at themselves and realise that they're showing hypocrisy. Either they're ok with options for both sides or they're not ok with any options at all (easy or hard), picking one to support while opposing the other side just makes a person a hypocrite.
    (9)

  2. #2
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    7,084
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aravell View Post
    I just wanted to point out the trend so people who oppose optional complexity or optional grinds yet support optional easy modes can stop for a moment and look at themselves and realise that they're showing hypocrisy. Either they're ok with options for both sides or they're not ok with any options at all (easy or hard), picking one to support while opposing the other side just makes a person a hypocrite.
    As egal so aptly put it you’d have a harder time teaching pigs to fly than making people admit hypocrisy when it comes to opposing optional difficulty while supporting optional accessibility

    I do appreciate your effort though
    (12)

  3. #3
    Player
    CelestiCer's Avatar
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    Apr 2022
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    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Aravell View Post
    I just wanted to point out the trend so people who oppose optional complexity or optional grinds yet support optional easy modes can stop for a moment and look at themselves and realise that they're showing hypocrisy. Either they're ok with options for both sides or they're not ok with any options at all (easy or hard), picking one to support while opposing the other side just makes a person a hypocrite.
    I agree... everyone ignores the word " Optional "... We're not suggesting or at least most of us are not advocating to make mastering harder difficult content or Job nuances as " Mandatory ". Yet when Optional difficulty to master or do, usually in the form of lifting the Skill-Ceiling is even mentioned? they don't even think about the implications that it wouldn't affect their casual content or gameplay... nor will they define it as leaving the Skill-Floor alone... heck I'll even be surprised if they know what we mean by Skill-Floor at this point... they will just view it as " The most hardcore extreme players want to screw over casual players " when it can't be further from the truth.

    And it is indeed hypocrisy. So much of the optional casual play already exists and yet they want more which affects eventually the joy of players seeking complexity, but they will rarely or never advocate for optional complexity. For me? Mainly I desire Job complexity or stop simplifying our job designs
    (10)

  4. #4
    Player
    WeebPolice's Avatar
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    May 2023
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    326
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    Weebpolice Lieutenant
    World
    Cactuar
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    Marauder Lv 80
    Quote Originally Posted by CelestiCer View Post
    I agree... everyone ignores the word " Optional "... We're not suggesting or at least most of us are not advocating to make mastering harder difficult content or Job nuances as " Mandatory ". Yet when Optional difficulty to master or do, usually in the form of lifting the Skill-Ceiling is even mentioned? they don't even think about the implications that it wouldn't affect their casual content or gameplay... nor will they define it as leaving the Skill-Floor alone... heck I'll even be surprised if they know what we mean by Skill-Floor at this point... they will just view it as " The most hardcore extreme players want to screw over casual players " when it can't be further from the truth.

    And it is indeed hypocrisy. So much of the optional casual play already exists and yet they want more which affects eventually the joy of players seeking complexity, but they will rarely or never advocate for optional complexity. For me? Mainly I desire Job complexity or stop simplifying our job designs
    Yes, citizen, couldn't agree more with this. I don't understand how people get the idea that introducing more optional difficult content is somehow going to screw over casual players in the game.




    Spirits be with you.
    (12)
    Last edited by WeebPolice; 06-20-2024 at 06:19 AM.

  5. #5
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,128
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aravell View Post
    I just wanted to point out the trend so people who oppose optional complexity or optional grinds yet support optional easy modes can stop for a moment and look at themselves and realise that they're showing hypocrisy. Either they're ok with options for both sides or they're not ok with any options at all (easy or hard), picking one to support while opposing the other side just makes a person a hypocrite.
    I don't know of anyone saying there shouldn't be optional difficulty levels for content or optional grinds.

    The opposition is to those who think that the game's difficulty needs to be increased at all levels as opposed to giving them a new harder option. Not everyone is saying "give me a Very Hard mode for solo duties". Some have said "solo duties shouldn't be as easy as they already are on Normal, and there's no reason for Easy or Very Easy to be added".

    As I also said, what we want as players for difficulty doesn't really matter. SE is going to do what's best for their bottom line. They're the ones who made the choice to add Easy and Very Easy to Normal for solo duties, but did not add a Very Hard. We can only speculate why they haven't. My guess is because they know very few players are going to pick a Very Hard mode when the reward will be the same reward that the player will get if they do it on Easy mode.
    (6)

  6. #6
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    If you think I am forum banned, you are very mistaken ;
    So where is she? Whats with this alt, hm?

    You’ll find people who want complexity will praise accessibility options as long as they don’t reduce inherent complexity (such as very easy mode) but people who don’t like complexity will fight tooth and nail to get it completely removed from the game (such as I can’t clear this duty on normal, instead of clearing it on very easy I’ll demand it be nerfed)
    I have no issue with complexity, but as I have said before ( to date no one has had the integrity to ACCURATELY quote me ), I have said that story content ie MSQ should never be a brick wall. There is a huge gap between savage raids and the normal instances for MSQ progression.

    One is not the other.

    eureka and Bozja can’t continue because they force me to actually play the game
    Again, as has been said by me, it may be the fact that those zones were NEVER PLANNED FOR ENDWALKER owing to metrics, design issues, timeframes or other reasons, as you are aware expacs are planned years ahead. At the last fanfest there were comments made about a new type of content akin to Bozja that may be on the table. I suggest you wait.

    As has ALSO been noted by others besides one of the major issues with these zones are the fact they are DEAD content once their use by date has passed. a few PF groups may not be enough to justify the cost and time for these zones to be designed and implemented..or it may simply be the case they simply gave it a miss this time.

    We dont know why.

    It’s just a never ending sequence of content being cut and watered down because excessively pro casual people would rather content be deleted than just admit that it may be too hard or not the type of content for them
    No one has asked for anything to be deleted, ever, and I defy you to show me one time where it was.
    (7)
    Last edited by VelKallor; 08-20-2023 at 10:41 PM.

  7. #7
    Player
    SophiaDL's Avatar
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    Aug 2023
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    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VelKallor View Post
    So where is she? Whats with this alt, hm?



    I have no issue with complexity, but as I have said before ( to date no one has had the integrity to ACCURATELY quote me ), I have said that story content ie MSQ should never be a brick wall. There is a huge gap between savage raids and the normal instances for MSQ progression.

    One is not the other.



    Again, as has been said by me, it may be the fact that those zones were NEVER PLANNED FOR ENDWALKER owing to metrics, design issues, timeframes or other reasons, as you are aware expacs are planned years ahead. At the last fanfest there were comments made about a new type of content akin to Bozja that may be on the table. I suggest you wait.

    As has ALSO been noted by others besides one of the major issues with these zones are the fact they are DEAD content once their use by date has passed. a few PF groups may not be enough to justify the cost and time for these zones to be designed and implemented..or it may simply be the case they simply gave it a miss this time.

    We dont know why.



    No one has asked for anything to be deleted, ever, and I defy you to show me one time where it was.
    as I mentioned above, you can look at Koros, his medals are gone because he's banned, everyone in this forum will tell you that, when you get banned all the medals are gone ; ) You can be stubborn as much as you want, that doesnt make you right, not only that, but I dont owe you an explanation of why I am not posting on my main right now, I'm not sure who you think you are

    Quote Originally Posted by Supersnow845 View Post
    Since when did my comment ever imply I was referring to you directly
    Just Vel being Vel, dont mind them too much
    (13)

  8. #8
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    7,084
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Since when did my comment ever imply I was referring to you directly
    (11)
    Last edited by Supersnow845; 08-20-2023 at 10:54 PM.

  9. #9
    Player
    dspguy's Avatar
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    Aug 2013
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    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I agree with the subject title of the thread. But the reality is that keeping a large portion of content casual brings in the money.
    (6)

  10. #10
    Player
    WeebPolice's Avatar
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    May 2023
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    Weebpolice Lieutenant
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    Cactuar
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    Marauder Lv 80
    Quote Originally Posted by dspguy View Post
    I agree with the subject title of the thread. But the reality is that keeping a large portion of content casual brings in the money.
    You're not wrong. Profits above all else for a company like Square Enix.
    (2)

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