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  1. #1
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Remember:

    What you miss is that a lot of people fixate on the timer. Its a human issue..the solution there would have been to extend the time to an hour, so as to allow focus on the GAME ELEMENTS and not the timer.

    Said it better than me tbh, people like that are the reason why the content in this game is so bland and boring, the second anything with a minuscule level of difficulty (if you can even call it that) is implemented, people lose their minds and go into full panic attack because they dont have someone holding their hands, it's wild honestly
    This is a false and highly hyperbolic exaggeration.
    (2)

  2. #2
    Player
    SophiaDL's Avatar
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    Aug 2023
    Posts
    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VelKallor View Post
    Remember:

    What you miss is that a lot of people fixate on the timer. Its a human issue..the solution there would have been to extend the time to an hour, so as to allow focus on the GAME ELEMENTS and not the timer.



    This is a false and highly hyperbolic exaggeration.
    an hour for a solo duty

    LOL

    why not 24 hours while we're at it ?
    (7)

  3. #3
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    an hour for a solo duty
    ..............
    so as to allow focus on the GAME ELEMENTS and not the timer.
    You dont listen, you dont read. We're done.
    (2)
    Last edited by VelKallor; 08-20-2023 at 07:51 PM.

  4. #4
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    So....what happened to Stormpeaks? Just curious.
    (2)

  5. #5
    Player
    SophiaDL's Avatar
    Join Date
    Aug 2023
    Posts
    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by VelKallor View Post
    So....what happened to Stormpeaks? Just curious.
    You should stay on topic, or do you just pick your fights ? If you want to cater to people having "anxiety attacks" (lol) in a solo duty because of a timer, then what about savage ? there are dps tests, its also in a party setting, and is pretty difficult, which to me could be very anxiety inducing, what about those people with anxiety then ? Do they not matter ? Yet social anxiety is massive in today's world, but somehow they dont matter ?

    If you want to go down the "cater to everyone" route, you cant pick your fights.
    (9)

  6. #6
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    You should stay on topic, or do you just pick your fights ?
    Uh huh. Nice handwave.

    If you want to cater to people having "anxiety attacks" (lol) in a solo duty because of a timer, then what about savage ? there are dps tests, its also in a party setting, and is pretty difficult, which to me could be very anxiety inducing, what about those people with anxiety then ? Do they not matter ? Yet social anxiety is massive in today's world, but somehow they dont matter ?
    They are different in terms of design, you and I know this already.

    You are being deliberately disingenuous, any attempt to explain this further will of course be ignored. You have proven conclusively you are are not willing or capable of listening, so I wont bother trying. I COULD write a detailed answer, actually, regretfully, I have neither the time nor the crayons.

    You and Montags wife have much in common, IMO.
    (6)
    Last edited by VelKallor; 08-20-2023 at 07:27 PM.

  7. #7
    Player
    Rithy255's Avatar
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    May 2022
    Posts
    2,121
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I personally more prefer Midcore games, but you can't find that here.

    Its so odd when you look at how easy normal content is but how much of a Jump EXT/Savage is from that. But even then the difficulty is generally memorising patterns, one players mistake = everyone's mistake.

    Wouldn't know how they would go around making midcore content at least with current design, I think firstly they need to fix how boring and basic job design is before looking into more middle of the road difficulty.
    (3)

  8. #8
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Remember the Sage insignia change?

    Square Enix has changed the icon for the Sage job in Final Fantasy XIV's upcoming expansion after players expressed concern over trypophobia. As reported by IGN, the original icon featured three pillar-like symbols, each with a hole at the top, causing the holes to appear in a cluster.

    Trypophobia is the aversion, fear, or disgust of irregular or patterned clusters of holes, bumps, and the like. In a blog post, Final Fantasy XIV director and producer Naoki Yoshida addressed the concerns from the community over the original Sage job icon design and announced the new design.
    (1)

  9. #9
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    7,072
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VelKallor View Post
    Remember the Sage insignia change?
    The SGE change isn’t remotely comparable because nobody was negatively affected by it

    Now you can argue (and it’s extremely likely true) that the majority of players like simpler gameplay, but you also can’t deny that simpler gameplay turns away other people, as we’ve discussed before on this thread people who want more complex content generally want higher skill ceilings without affecting the skill floor, in this example higher skill ceiling with no change to skill floor so nobody is negatively affected is leaving the original instance alone and having people that struggle use very easy mode, nerfing the original instance makes the people who want the harder content have a worse experience for nobody’s benefit

    This is the whole problem this thread is trying to explain, nobody (or nobody sane) wants people of lower skill to straight up being locked out of the main quest but nerfing the base content when there is already a very easy mode benefits nobody and makes the experience actively worse for people who want harder content, and that’s basically exclusively what square has been doing since SB
    (8)

  10. #10
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Now you can argue (and it’s extremely likely true) that the majority of players like simpler gameplay, but you also can’t deny that simpler gameplay turns away other people, as we’ve discussed before on this thread people who want more complex content generally want higher skill ceilings without affecting the skill floor, in this example higher skill ceiling with no change to skill floor so nobody is negatively affected is leaving the original instance alone and having people that struggle use very easy mode, nerfing the original instance makes the people who want the harder content have a worse experience for nobody’s benefit
    Two people fail a msq scenario. They then get the difficulty option.

    Person A dials it up to hard. and Person B dials it down to very easy. Exactly how doer Person Bs choice affect Person A?
    (6)

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