Quote Originally Posted by Shurrikhan View Post
About to hit the hay, so will have to look over this in depth later. I'd recommend simplifying faintly and clarifying significantly.
It's just a general framework of an idea at the moment, I haven't had time to flesh it out, just wanted to see what people would think about the idea of stance swap gameplay.

Quote Originally Posted by Shurrikhan View Post
Other immediate notes: You can't reasonably offer a per-X-seconds resource on an CD-less oGCD unless the opportunity cost of swaps would be enough to offset the generation of that free resource. I'd recommend, unlike Bard songs, not relying on locking stance-swaps behind CDs if you want this to feel accessible and fluid.
The idea if for it to be accessible at any time, there would be no cooldown, you'd just use the stance that you need at the moment according to what you need done. I added the lily generation because I ran out of ideas, WHM as it is now is very limited in systems that could have interactions with buffs. All in all, this is just a rough framework, there's not really any numbers behind it because I haven't had time to crunch the numbers. Would still be interested in your thoughts on the framework though.