While interesting thematically it would just become “sit in stone stance or you are griefing your party” unless they return to the coils design of lack of hard enrages and high constant damage that they got rid of with gordiasAfter seeing people say they wish to see WHM's elemental stuff come back again, but also seeing some people want WHM to keep the light theme, I had an interesting thought. What if WHM had stances?
Earth stance can replace every offensive spell with an earth theme and all cast times will be 2.5s base, your spells in this stance do the most damage.
Wind stance can replace every offensive spell with a wind theme and all cast times will be 1.5s base, this could be the middle damage stance.
Holy stance can have what we have now, all cast times will be instant, but damage will be scaled lower.
Could possibly open up interesting interactions where you can swap stances depending on when you can turret, when you have to slidecast and when you have to execute movement-heavy mechanics while also bringing back the themes that people loved about pre-ShB WHM
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