Quote Originally Posted by Battler-Ushiromiya View Post
Positionals, procs, and button bloat are all objectively bad things that you only like because it keeps new players away from the game. It's disgustingly reductive for inclusion to new players.
Button bloat? sure like as in current Paladin has so many buttons that you'll not use or has no meaning (Shield bash)

Positional? Uh no its like one of the last few interesting things about melee dps, removing it for the sake of being new player friendly? where have i seen that before... oh current tank design... oh current healer design, heck its spewed out onto the DPS players and they're the most vocal about their jobs usually. Removing a big mech from melee DPS jobs will make the game worse for most players, NEW players don't even have to care much about positional, I don't think new players are concerned about high damage or optimising.

Procs? ah yeah just make jobs like Dancer play exactly like another job called machinist instead of embracing some uniqueness that's actually left with job design.


Changing things to make them easier such as reducing healer attack buttons or removing positional does Not effect New players they do not care about doing super well in every dungeon/normal trial. We Don't need a system that encourages making things easier for a group of people who wouldn't even notice.