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  1. #3981
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,462
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    For dungeons they should have added a heal effect to quietus. It is absolutely useless outside of dungeons and maybe alliance raids. You could also add in the heal effect from pvp for salt and darkness.

    I really wish salted earth could be replaced with an aoe version of scourage from HW and then just have it turn into dark passenger after. Just give it the x potency for the first target and x potency for targets hit afterwards.
    (0)

  2. #3982
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    217
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    I'd rebalance Salted to make it be like, 5s CD, 30s duration, so you can easily reposition it, it has 100% uptime, it's potency is rebalanced to account for it being 100% uptime, and then we have gameplay centered around 'stand in Salted for some kind of bonus'. Maybe it gives mitigation, maybe it allows certain skills to have additional healing effects, maybe it makes Carve and Spit/Bloodspiller cleave and hit all enemies in a cone in front of you while you're in it, or upgrade Souleater into Power Slash and it becomes a Line AOE, IDK, if anything I'm surprised it didn't get axed going into EW considering it has been made more and more irrelevant in terms of CD, damage, duration etc over time, Salt and Darkness is not remotely interesting to me and it's just a lifesupport update to try and claim 'Salted Earth is still relevant'.
    I feel like it would be better if we just changed Salted Earth to AoE Scourge at that point, right? Have it 'steal' a bit of HP back every time the DoT from Scourge ticks.

    Hopefully some of the PvP changes carry over to PvE.
    (0)

  3. #3983
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,020
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Was thinking more along the lines of Blood DK, I can see why you'd say that but if the CD on 'moving the AOE' is short enough, and the duration long enough, you shouldn't have to 'constantly' place it. Like in a dungeon, you wouldn't keep placing the AOE until you get to the 'wall' where you're settling to kill all the mobs, and then you place the AOE, and just stand in it for 30s before replacing it (dodging orange ouch as needed).
    Sorry, I should have said, "to constantly have it placed and to have all one's enemies placed within in it."

    Regardless, though, is it remotely fun to take a 750p / 90s oGCD and instead reduce it to a 25 potency-per-tick 100% uptime ability? All so that we can add an annoyance of having to always stand in our DRK Ley Lines?

    I see a negative in what we lose and yet another in what we would 'gain'. I see no positive.

    I'd much prefer any other way to make Salted Earth be more granular, be that by having it spend drain (e.g., 3 seconds of Darkside per second Salted is active) or whatever else, and to grant it more utility and slightly more impact. I don't want it to be a bloated/annoying AoE auto-attack. (Hell, I'd sooner make it a 3-minute super-cooldown a la Ashen Hallows.)
    (0)

  4. #3984
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    I'm a bit behind here as I've been playing the piss out of FFXVI, absolutely loving the game and roughly 85% of the way done my first playthrough. I'm amazed on how they keep managing to impress me with it.

    To stay on topic, I'll just bundle my response here.

    I would not want Salted Earth to function in that way. I would very much prefer to have Scourge back if we were to have something to maintain by a mile whether or not it costs gauge or mp.

    However, I would not be against making Scourge aoe while inside Salted Earth as a means of spreading the DoT, with Salted Earth's cooldown reduced to say...40-60s?

    To add to this, either Scourge's or Salted Earth's dot tick could give us some gauge per damage tick. I could go with either, but I prefer the sound of Scourge being the one we gain gauge from, as it would be continuous and not relegated to something on a cooldown.
    (1)
    Last edited by Zairava; 07-03-2023 at 03:05 PM. Reason: added afterthought

  5. #3985
    Player
    kuroashi_sanji's Avatar
    Join Date
    May 2019
    Posts
    30
    Character
    Shiroe Lelouch
    World
    Behemoth
    Main Class
    Dragoon Lv 90
    Hi guys, this is my first post after 8-9 years playing this game, and maybe my comment is not ideal for this thread, but I chose this one because DRK was the job I liked the most to play in HW and SB.
    English is not my native language, so I am sorry for any spelling/grammatic mistakes.

    I have come back to the game after 1 year away, this is the first time I have been away of XIV for so long time since I started play the game in patch 2.4, and I must say, this game has been so boring to play since ShB.
    IDK about you guys, but since ShB I don't having fun anymore in any content but savage and some trials EX. In contrast, in ARR until SB I had so much fun playing the casual content (and high end content too) like dungeons, alliance raids, normal 8-man raid as tank, healer and DPS just because it was fun, but now I only do this type of content for currency and gear, because the jobs isn't fun to play anymore, this mentality of "make the jobs more easy and simple, but high-end content more hard" is so stupid. I think the majority will agree with me, if a job is fun, any content will be fun either. The job's design after ShB has became so shallow and boring, I wonder if casual players are genuinely enjoying the game in its current state, I mean, in gameplay aspect.
    I can only have some fun playing as GNB, SAM (before kaiten removal) and DRG these days.
    I am the type of mmorpg's player who plays for the gameplay, and unfortunately, the current gameplay of XIV is boring as hell, and I don't think it will change in Dawntrail.
    Why is so hard to SE understand that spamming 1-2-3 or 2-1-1-1-1-1-2-1-1-1-1-1 like the healers 90% of the time isn't fun at all. I mean, what yoshi-p said years ago in 2.0 again? "fun comes first, if it isn't fun, you're doing it wrong"? Well yoshi-p, I have some news for you, XIV isn't fun since ShB launch, at least for me and idk, maybe 80-90% of players like me who is playing since ARR and HW.
    What pissed me of the most, is this shit remake of DRK, omg, how did yoshi-p and his team manage to transform the most fun and well design job of game (in my opinion) into this crap 1-2-3 job with 500 oGCD to use in a window of 2 min? I really don't understand this. This is insanity.

    Well, if yoshi-p or his team are reading this, I want ask:
    What happened to "fun comes first, if it isn't fun, you're doing it wrong"?
    What happened to "never forget the fans"?
    What happened to "Don't forget your roots"?
    Your new philosophy of please casual new players just to make a few extra bucks in the end of month is killing the game for those who is been with you and supporting your game since after the disaster of 1.0.


    So guys, sorry for this long and emotional(?) rant, I'm being very dramatic because this game has help me in moments of difficulty in my life years ago, problems with depression and anxiety, so I have a special care for this game.
    I probably won't continue playing on Dawntrail, so good luck for those will continue to play XIV, I hope you have a great time in Dawntrail. And again, sorry for my bad english.
    (3)

  6. #3986
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,508
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I agree with your sentiment but you have to understand that Naoki Yoshida is a businessman and will say and do whatever he has to in the moment to make either himself or his product look good.

    You can find contradictions to basically any line he says along those lines in the game if you look hard enough.

    A lot of people agree with you and are frusterated at the current state of jobs as a whole, not just Dark Knight, but if anything is even going to be done about it remains to be seen. (probably not)
    (2)

  7. #3987
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Just play Warrior.
    (0)

  8. #3988
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Just play Warrior.
    And lose braincells at a faster pace than DRK? Sorry I'd like to not have Alzheimers before 50, thanks and bye, the door is on the left. You can't miss it as a Warrior.
    (6)

  9. #3989
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    And lose braincells at a faster pace than DRK? Sorry I'd like to not have Alzheimers before 50, thanks and bye, the door is on the left. You can't miss it as a Warrior.
    I mean, i want them to nerf Warrior because it's simply the best at everything, but the streamers have infinitely more influence over the balance than i ever could and this is what they fought for.
    Warrior is boring to me, and i don't like axes. But there isn't really any reason not to play War. The more people play War the better, that's the only hope we have to communicate our discontent.
    If you can play any other tank, you can play Warrior. Once they see the pick rates of all the tanks in their little metrics and they see that people are still playing Dark knight, they'll just assume everything's good.
    (0)

  10. #3990
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,173
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Holmgang and Shake it off will get buffed again next expansion
    (4)

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