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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,452
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Asetoni View Post
    I do like the resource generation idea more, but that would also need to be done in a way that doesn't just ultimately result in an additional Edge/Bloodspiller in burst.
    Its why I want to see DRK get more magic and MP spenders outside of Edge/Flood/TBN. Whether that be the return of Dark Arts, changing existing skills, or adding new ones in 7.0.
    In this hypothetical scenario, It would also be interesting of the TBN break stack just acted as a 1 free use of any MP skill (except TBN) instead of being exclusively for Edge/Flood.

    Good example to me would be take Abyssal Drain to either a GCD or oGCD (uncoupled from C&S), give it an MP cost, and make its heal much fatter, but lower its damage potency, making it DRK's healing option comparable to other tanks, but at the cost of not being the AoE Damage option compared to Flood.

    I'm really not into the idea of removing the MP cost of stack effect from TBN, I'd rather see it expanded. I just think its inherently more interesting than the use on CD nature of something like Bloodwhetting.
    (2)

  2. #2
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    I thought of another "out of there" hardball.

    Let's say hypothetically they got rid of tank stance and bake the aggro generation in.

    What if...They brought back Darkside as an actual toggle? I'll elaborate on my idea here, it's heavily inspired by Black Mage. It's going to be a curveball that I'm not sure anyone would want as a general direction.
    • Remove all MP spenders (except maybe TBN, or Dark Arts if by some miracle they bring it back) but make Darkside gradually wane down your MP with 0 auto-generation with the boon of 15-20% more damage. Essentially HW Darkside
    • Grit now functions as a MP restoration tool, when you exhaust your possible MP usage, you would activate Grit and it increases both your auto-generation of MP and (maybe) the generation from Blood Weapon by X amount.
    • Potencies (or the % of added damage from Darkside) would be adjusted so that Grit is not the meta stance if the mana cost(s) on anything offensive (or neutral) is/are kept.

    This is just an idea that popped into my brain some minutes ago, a concept even. It would be interesting to see people's thoughts on it though
    (0)
    Last edited by Zairava; 05-03-2023 at 03:34 AM.

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,891
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Feels unnecessary to have both Darkside and Grit in that premise (tank aggro automatically baked in independently of stance). You're going to have to cycle Darkside on and off anyways, so why have a separate Grit stance instead of simply increasing DRK's baseline MP gen from active skills (and natural MP recovery rate, if needed, outside of Darkside)?
    (0)

  4. #4
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Feels unnecessary to have both Darkside and Grit in that premise (tank aggro automatically baked in independently of stance). You're going to have to cycle Darkside on and off anyways, so why have a separate Grit stance instead of simply increasing DRK's baseline MP gen from active skills (and natural MP recovery rate, if needed, outside of Darkside)?
    Mostly an excuse to bring back stance dancing, I personally liked it so I tried to brainstorm a way to make it work that wasn't enmity management.

    That being said, what you said could work. In that sense, Darkside would actually be something to pay mind to so that it doesn't fall off, which is infinitely better than its current state. Perhaps we could knock Blood Weapon back down to a 40s cooldown? If the mp generation from BW is buffed the cooldown reduction might not be needed imo
    (0)
    Last edited by Zairava; 05-03-2023 at 05:48 AM.

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    The problem is there isn't much they CAN do with Living Shadow. If it's a copy of us, then it needs to copy us completely (like Bunshin), there's no real other way it would make sense to use for. And a tank with Bunshin? That's not only unique, it also fits how aggressive DRK are supposed to be in battle (and fits our old skill speed selves from HW).
    (4)

  6. #6
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quick question; should have I been an idiot and level Dark Knight as my second just so can complain about how boring spamming 1-2-3 like I was in A Realm Reborn on Paladin for the umpteenth time with the occasional 4th button that does SOMETHING, or should I have skipped the entire leveling process and skip RIGHT into my complaints about Endwalker Dark Knight, OR, do I just not complain about it since I no longer play it...?
    (0)
    Last edited by DRKoftheAzure; 05-07-2023 at 02:44 AM.

  7. #7
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    Quick question; should have I been an idiot and level Dark Knight as my second just so can complain about how boring spamming 1-2-3 like I was in A Realm Reborn on Paladin for the umpteenth time with the occasional 4th button that does SOMETHING, or should I have skipped the entire leveling process and skip RIGHT into my complaints about Endwalker Dark Knight, OR, do I just not complain about it since I no longer play it...?
    huh?

    I mean...if you want to level it or in the process of it and have complaints go ahead? The entire point of this thread is to voice complaints/criticism and offer suggestions and ideas to discuss
    (0)

  8. #8
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zairava View Post
    huh?

    I mean...if you want to level it or in the process of it and have complaints go ahead? The entire point of this thread is to voice complaints/criticism and offer suggestions and ideas to discuss
    I already leveled it to cap, which was my the first point of the question I was asking.


    That aside, if you saw me complaining about the Shadowbringers media tour info dropped and how I was complaining about Dark Knight was just going to feel awful to play, you probably would have been the first people to tell me to "shut up, try the new stuff out first and deal with it or GTFO" because that has indeed happened to me on the forums before, but that is based on memory and that was like near the end Shadowbringers epansion.


    And I started the Living Shadow hate train before it became cool to hate on Living Shadow... because Dark Knight is not known for "Summon Pet Mechanic" in fact I'm still expecting Dragoon to get their own combat Dragon pet that is either a tank, healer, and/or a DPS pet because of FF11.


    And my issues with Dark Knight is so long that I would need to edit this post just make sure I didn't reach/exceed character limit...


    But I will start with this; could someone please genuinely explain to me what is so exciting about about spamming a bunch of oGCDs every minute or so and give a compelling reason as to why I should play Dark Knight for aesthetics and big tank damage? Because everyone interacts with the GCD more than oGCDs and that is a fact, oGCD spamming is probably the most boring thing if you really only have 1-3 buttons, with the occasional 4th button you press in between if you're lucky, within 1 minute and it feels like the longest minute has passed...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    But I will start with this; could someone please genuinely explain to me what is so exciting about about spamming a bunch of oGCDs every minute or so and give a compelling reason as to why I should play Dark Knight for aesthetics and big tank damage? Because everyone interacts with the GCD more than oGCDs and that is a fact, oGCD spamming is probably the most boring thing if you really only have 1-3 buttons, with the occasional 4th button you press in between if you're lucky, within 1 minute and it feels like the longest minute has passed...
    A number of us would tell you that the current state of DRK isn't fun, isn't exciting, and quite frankly is the single worst iteration of DRK we've ever gotten. We've been on a downward spiral since they started changing us in Stormblood, and we're at our absolute worst. To add insult to injury, the devs are more concerned with DRG (which is fine) and AST than actually fixing the worst tank in the game.
    (4)

  10. #10
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyuDragnier View Post
    A number of us would tell you that the current state of DRK isn't fun, isn't exciting, and quite frankly is the single worst iteration of DRK we've ever gotten. We've been on a downward spiral since they started changing us in Stormblood, and we're at our absolute worst. To add insult to injury, the devs are more concerned with DRG (which is fine) and AST than actually fixing the worst tank in the game.
    AST's problem was TOO MUCH RNG FROM THE START. Just have AST be the buff healer... that's it... DRG which I do play, right now only issue is "I do not have enough True North charges" which if the cooldown was say 25 seconds it MIGHT be tolerable...

    But yeah, I agree the downward spiral part I do agree with since, and 4.3 changes were pretty solid for Dark Knight, and Shadowbringers just gutted it into oblivion... Kinda need tanks to engaged with their GCD rotation ESPECIALLY at the lower levels if you want players to do level sync...

    Also noticed that there is this weird unhealthy obsession for AoE skill being DPS gains on 3+ targets even on oGCDs, and I basically go "And you made the AoE obsolete by having an option that kills 1 thing faster as opposed to having an option that helps with killing 1+ things faster" or you know gets outlclassed by the WORST DESIGNED SKILLS IN THE GAME. Seriously, making resource spenders that are not even on a unique cooldown timer do less damage than the SALTED EARTH/SALT AND DARKNESS/LIVING SHADOW is not a good look... and I struggle to even justify the range on a good chunk of AoE weaponskills/spells when you need to move away from the boss by just 1 yalm because of how pitiful the damage is...
    (2)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

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