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  1. #101
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Stormpeaks View Post
    Says the one who wants toxic positivity
    Toxic positivity is just a buzzword made up by people with terrible attitudes who don't fit into actually nice places to try and explain away why they are being driven out.
    (3)

  2. #102
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,323
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Reap00 View Post
    I appreciate that your keep the same consistent attitude in every post you make. I really enjoy your negativity man. Keep it up!
    Toxic positivity is just as bad and annoying
    (11)

  3. #103
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Heroman3003 View Post
    Toxic positivity is just a buzzword made up by people with terrible attitudes who don't fit into actually nice places to try and explain away why they are being driven out.
    ok buddy lmao
    (11)

  4. #104
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Toxicity is Toxicity
    Both can be Good and Bad.
    (1)

  5. #105
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Reap00 View Post
    I appreciate that your keep the same consistent attitude in every post you make. I really enjoy your negativity man. Keep it up!
    I appreciate that you keep the same consistent attitude in every post you make. I really enjoy your toxic positivity man. Keep it up!

    Quote Originally Posted by Heroman3003 View Post
    Toxic positivity is just a buzzword made up by people with terrible attitudes who don't fit into actually nice places to try and explain away why they are being driven out.
    lol
    (9)

  6. #106
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sindele View Post
    Unless there's precedent I can't think of for something like that already functioning in game, that'd be a significantly taller order than you might think it is. It's one thing to have an item step up from one amount of slots to another with no respect for its previous state, but just adding a third slot to an existing item without blowing up the item and creating a new one in its place would be a pretty significant systems-level change.. and with that comes a whole lot of QA.
    I mean they can just put it in the shop, duplicate the item and call it "Augmented Ascendant X of X" and make it have three materia slots and use the same model, it's quite literally just adding entries to their database. Takes literal minutes to make such an item.

    Then again they managed to screw up even basic database management with the Diadochos bug earlier this patch so lmao, can't expect much from them.
    (5)

  7. #107
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I like the forums lately because it seems like the majority of people have caught up to the way I've been feeling for a while. We don't really want to quit. We become harsh critics because we want S-E to do better and give us reasons to stay.

    It's a flagship product carrying a brand that has delivered some of the greatest games of all time. They never should churn out the same gameplay loop for so many years as if it was perfect from the start. After 10 years of iterating the same patch cycle, they can do better.
    (12)

  8. #108
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Right, that would be the 'with no respect for its previous state' option, which is easier but more limited since it means you have to duplicate items every single time you want to do it.

    Screwing up databases is so damn easy, though. The real question to me is how it slipped through QA's fingers - are they just skipping production client validation or is SE slipping last-second changes into the tables?
    (1)

  9. #109
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,399
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    why do they put the live letters at 4am my time without subtitles
    (4)

  10. #110
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,620
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raikai View Post
    You know, I watched a Mr. Happy video today about Criterion dungeons and he put out a point that makes a lot of sense:

    Mount Rokkon's poor reward structure is the same as the previous V&C because it already 'sailed' (production wise) when the first one was out. He mentioned that the developers explained about a similar situation in Eureka, that only saw major positive changes in Pyros, because Pagos was already ahead at a development stage and they couldn't improve by then.
    Now you see why I mentioned earlier that this post contained a similar talking point to Mr Happy's video.

    Although this is a good point in some cases, it is not a good reason for the rewards to be unmodified. The arguments being made are to make it useful for gear, which is as simple as making it drop a right side or (maybe) left side augment once a week. These items already exist and require no extra development such as model or icon design or concept art.

    If something involves concept art it makes sense why it won't change fast but this isn't the case when it's just adding augments.
    (8)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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