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  1. #81
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Striker44 View Post
    It might hurt some of our fragile egos, but yes, they really are just grains of sand.
    You're lying to yourself if you think that's even remotely true for some of the examples of complaints you brought up.
    (19)

  2. #82
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 99
    Quote Originally Posted by Striker44 View Post
    It might hurt some of our fragile egos
    Yes we're all aware of your ego and your minority opinions
    (15)

  3. #83
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,370
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    You know, I watched a Mr. Happy video today about Criterion dungeons and he put out a point that makes a lot of sense:

    Mount Rokkon's poor reward structure is the same as the previous V&C because it already 'sailed' (production wise) when the first one was out. He mentioned that the developers explained about a similar situation in Eureka, that only saw major positive changes in Pyros, because Pagos was already ahead at a development stage and they couldn't improve by then.

    That's probably a symptom of how formulaic they work... The features across the expansion are consistent in what they deliver, so to change something on the go might not be as simple, sadly... But hey, I'm not a game developer, so that might not even be the case.
    (3)

  4. #84
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 99
    Quote Originally Posted by Raikai View Post
    to change something on the go might not be as simple, sadly... But hey, I'm not a game developer, so that might not even be the case.
    ok yeah, make criterion dungeons drop loot that unlocks a third materia slot, yeah i'm sure that's so hard to implement, gonna take five years

    they're just giving excuses, or maybe they're so bad that is unironically impossible for them
    (10)

  5. #85
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Koros View Post
    Yes we're all aware of your ego and your minority opinions
    as we all are of yours ^^

    personally, if I was a Dev, why would I, as a japanese speaker come to the English forums? I wouldnt.

    thats why if we are going to place blame anywhere, we should blame the community reps, because THATS THEIR ACTUAL JOB!

    if the english forums have no community reps, thats on SE to fix. its not, and should never be on the developers themselves to visit the forums. I doubt they have the bandwidth...
    (3)

  6. #86
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,854
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    They listen to us, sometimes.

    The problem is they listen to other people a lot harder, and the people who they listen to want completely contradictory things from what we want.
    (0)

  7. #87
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    350
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Case in point with healers - I readily find I have instant queues with tanks, but ~1 minute queues w/ healers. What does this tell us? More people are queuing as healers than as tanks. So, more than enough people are either straight-up enjoying healing, or at least find it sufficiently good enough that they're actively choosing to play it. If anything, it suggests tanks might warrant some kind of tweaks to make them as appealing as healers are now. Again, however we much we might desperately want the world to agree with us, the reality is that compared to the size of the playerbase, you need a truly enormous number of people to actually represent anything significant. The devs listen - and see that healers are okay right now.
    This isn't quite true...in mentor roulette even though it shows tanks as needed, I queue in and have to wait a bit sometimes. If I queue in as a healer, most of the time I get insta-queued. I think there is some priority system for checking tanks first. As mentor roulette has no limit on what you can be queued in for it shows the true "in need" I'd say...In reality healers are in the need more but the tank privilege is shinning through because that is the class that say it is always in need, despite it not really being so. I have also seen DPS show up as "in need" but very rarely for mentor roulette. Healer though? In mentor roulette I haven't seen it appear..which is odd. Or if it did, it was gone at first glance.
    (5)
    Last edited by Katish; 07-24-2023 at 07:43 AM.

  8. #88
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    867
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    devs listen so well that they completely ignored all feedback related to Kaiten that they specifically asked for to the point of just skipping over even mentioning samurai in any pve related live letter since (afaik anyway, i stopped paying attention to them after 6.2 came and went).
    (13)

  9. #89
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Katish View Post
    This isn't quite true...in mentor roulette even though it shows tanks as needed, I queue in and have to wait a bit sometimes. If I queue in as a healer most of the time I get insta-queued. I think there is some priority system for checking tanks first. As mentor roulette has no limit on what you can be queued in for...I'd say healers are in the need but the tank privilege is shinning through.
    It can go either way, and there is issue where the updates to roles needed are too infrequent and sometimes straight up delayed. The priority list is overall Tank > Healer > DPS, but because it updates with delay it often is inaccurate representation of actual needs. I had it go both ways, queueing in healer needed as healer for instant pops, and queuing for tank needed for instant pop as healer. The only thing thats actually clear from that is that tank and healer are, overall, less played than DPS but thats true of p much any mmo.
    (1)

  10. #90
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,543
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    It might hurt some of our fragile egos, but yes, they really are just grains of sand. This game's playerbase varies between several hundreds of thousands of players up to near 2 million as patch cycles go, and continues growing with each successive expansion (with EW having the highest population to date). Simple reality - you can take any position on any point, and you will find people somewhere that adhere to it. That doesn't make them a significant portion of the population to warrant anything.

    Case in point with healers - I readily find I have instant queues with tanks, but ~1 minute queues w/ healers. What does this tell us? More people are queuing as healers than as tanks. So, more than enough people are either straight-up enjoying healing, or at least find it sufficiently good enough that they're actively choosing to play it. If anything, it suggests tanks might warrant some kind of tweaks to make them as appealing as healers are now. Again, however we much we might desperately want the world to agree with us, the reality is that compared to the size of the playerbase, you need a truly enormous number of people to actually represent anything significant. The devs listen - and see that healers are okay right now.
    Let’s ignore that every metric of job satisfaction and level of play relative to the other jobs crashed when they changed healers in ShB and even with a new job this expansion that was billed as being build for modern healing rather than lobotomising an old job healers still are overall the least played job and most often the ones with the shortest queues
    (12)
    Last edited by Supersnow845; 07-24-2023 at 08:06 AM.

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