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  1. #1
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by tymora View Post
    • Item condition must be 100%
    • Only one of a particular item can be stored.
    • Storing an item resets its spiritbond.
    Makes sense. Means they only need to store the minimal amt of info server-side. (Just item id.)
    Yeah, as much as I hate it, this is exactly what I was thinking to be the reasoning behind it. Keeping track of variables like condition and spiritbond percentage is a lot more information than just an item id.

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rowyne View Post
    Yeah, as much as I hate it, this is exactly what I was thinking to be the reasoning behind it. Keeping track of variables like condition and spiritbond percentage is a lot more information than just an item id.
    It's hardly much information at all, its simple text, 1's and 0's. [item id] [durability] [spiritbond]
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