Quote Originally Posted by tymora View Post
  • Item condition must be 100%
  • Only one of a particular item can be stored.
  • Storing an item resets its spiritbond.
Makes sense. Means they only need to store the minimal amt of info server-side. (Just item id.)
Yeah, as much as I hate it, this is exactly what I was thinking to be the reasoning behind it. Keeping track of variables like condition and spiritbond percentage is a lot more information than just an item id.