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  1. #30
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SieyaM View Post
    Unless they fix the hard limit that mobs have on the number of effects that can be applied, DoT caster will not be a thing. It is a pretty high limit and it's hard to reach, but there are instances of it still being hit, and if you have a job whose DPS is entirely dependent on DoTs and they can't land them because the limit has been reached, then you have a useless job. This applies mostly to hunt mobs in the overworld, but even TOP I think ran into this problem with a few cases.
    If it had 2 dots, it is literally impossible to reach the debuff cap even if every DPS job in an alliance raid was the new DoT job. If it had 3 debuffs, you still wouldn't hit the cap unless 12 of your 15 DPS are the new job. The only places the cap matters is world content and exploratory content, and designing around that is a worthless endeavor since both have far more than 60 people wailing on them (doubly so since exploratory content keeps giving even more debuffs to use on top of class kits). This hasn't been a problem since Heavensward and that was when everyone had multiple dots/debuffs and SMN was running around with a mindboggling 7. TOP never had this problem, it was your debuff/buff cap that was hitting capacity, not Omega's.

    Additionally as others have said there are ways to do debuffs that don't involve applying additional effects onto a target, such as old Shadowflare or a singular debuff that changes based on your job abilities.

    Quick edit: I have also been raving about a curse-based Puppetmaster concept where the puppet is your weapon for years so I am 100% behind the idea.
    (3)
    Last edited by Flana; 07-12-2023 at 12:00 AM.