Quote Originally Posted by ForsakenRoe View Post
I'd rebalance Salted to make it be like, 5s CD, 30s duration, so you can easily reposition it, it has 100% uptime, it's potency is rebalanced to account for it being 100% uptime, and then we have gameplay centered around 'stand in Salted for some kind of bonus'.
Protection Paladin PTSD.

I would quit DRK over that. Not even kidding.

I'm all for making Salted Earth a bit more interesting, but I absolutely do not want all other matters of DRK's responsiveness pigeonholed behind, first, placing unholy ground constantly.