Page 396 of 434 FirstFirst ... 296 346 386 394 395 396 397 398 406 ... LastLast
Results 3,951 to 3,960 of 4812

Hybrid View

  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,949
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Plunge already literally was a mobility tool, though? That's the use case from which it could produce the most damage -- by saving uptime that would otherwise be lost.

    ???
    (0)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,458
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Well the embargo lifted and damn these sure are changes, its about as bare minimum as you could expect.

    Biggest loss is actually the loss of 1200 MP from the merged BW/Delirium, they did not bother to offset the mp generation so have fun with that I guess. I'm sure TBN being less available wont have any lasting balance impacts on 70-90 content.
    But hey we got an Excog heal
    (1)

  3. #3
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    Well the embargo lifted and damn these sure are changes, its about as bare minimum as you could expect.

    Biggest loss is actually the loss of 1200 MP from the merged BW/Delirium, they did not bother to offset the mp generation so have fun with that I guess. I'm sure TBN being less available wont have any lasting balance impacts on 70-90 content.
    But hey we got an Excog heal
    Ehh, like it is annoying it's not really that much lost MP when you really think about it. It's 3000 MP lost every 2.5 mins, or 1200 MP/min. The bulk of our MP was coming from Siphon strike which hasn't changed.
    Only thing that will really change in 70-90 content is that you may have to hold a single edge where you previously didn't. Even then, there's not many fights/phases in the game anyway where you're TBNing that much in a short period of time that 1200 MP per minute is going to make or break TBN usage. Like double dragons, TOP p3/6 are really the biggest places in my own recollection where you're going to want to be more vigilant on MP consumption than you were before.

    Not just an excog heal though, the rampart +15% healing isn't anything to scoff at either. Sure the other tanks get it too, but for like a job like WAR/PLD they were already self-healing more than the enemies could damage them so unless DT dungeon damage massive shoots up, it was already redundant for them anyway and thus has a more prominent effect on DRK's survival in dungeons than theirs.
    (0)

  4. #4
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Ehh, like it is annoying it's not really that much lost MP when you really think about it. It's 3000 MP lost every 2.5 mins, or 1200 MP/min. The bulk of our MP was coming from Siphon strike which hasn't changed.
    Only thing that will really change in 70-90 content is that you may have to hold a single edge where you previously didn't. Even then, there's not many fights/phases in the game anyway where you're TBNing that much in a short period of time that 1200 MP per minute is going to make or break TBN usage. Like double dragons, TOP p3/6 are really the biggest places in my own recollection where you're going to want to be more vigilant on MP consumption than you were before.

    Not just an excog heal though, the rampart +15% healing isn't anything to scoff at either. Sure the other tanks get it too, but for like a job like WAR/PLD they were already self-healing more than the enemies could damage them so unless DT dungeon damage massive shoots up, it was already redundant for them anyway and thus has a more prominent effect on DRK's survival in dungeons than theirs.
    Apart from the loss of 1 edge every 2 which added up is a massive loss in dps, and considering the job got gutted because "We do the highest damage so we can't have other things" Then they buffed all other tanks dps and have just nerfed ours, It's a complete slap in the face to all Drk players. I wish the whole dev team gets stuck in crunch for eternity in repayment for this expac.
    (4)

  5. #5
    Player
    ItsUrBoi's Avatar
    Join Date
    Nov 2021
    Posts
    150
    Character
    Scuffed Guts
    World
    Spriggan
    Main Class
    Dark Knight Lv 100
    Current Blood Weapon grants 5 stacks each restoring 600 MP so a total of 3000 MP. Media tour Blood Weapon is the same but with only 3 stacks, perhaps a good idea would be to have it generate 1000 MP per hit so we reach the same total amount of MP?
    DRK is somewhat fun because of the oGCD spam and reducing Blood Weapon to just 1800 MP instead of 3000 MP makes you lose out on Edges across fights.
    (0)

  6. #6
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    I wanted to ask (genuinely, i want to be sure)
    Does an excog that is meant to be activated at 50% of your life and a shield that is meant to prevent your life to go down at all/as much as possible syngergize well?

    (Maybe this question is stupid and those defensive abilities were never meant to be used together, etc...but i would rather ask this to dark knight players, and even many of those who have raided and did ultimates for some, in order to be sure what i "feared" was unfounded, even if the question was unecessary)
    (Also sorry in advance for my bad english in case of mistakes)

    edit: just looked a bit better and saw the excog activated at the end of the duration so it's good then right?
    (0)
    Last edited by Kaixern; 06-06-2024 at 11:31 PM.

  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kaixern View Post
    I wanted to ask (genuinely, i want to be sure)
    Does an excog that is meant to be activated at 50% of your life and a shield that is meant to prevent your life to go down at all/as much as possible syngergize well?

    (Maybe this question is stupid and those defensive abilities were never meant to be used together, etc...but i would rather ask this to dark knight players, and even many of those who have raided and did ultimates for some, in order to be sure what i "feared" was unfounded, even if the question was unecessary)
    (Also sorry in advance for my bad english in case of mistakes)

    edit: just looked a bit better and saw the excog activated at the end of the duration so it's good then right?
    yeah it just procs at 50% or less HP or when time is out
    so excog or heart of corundum

    Heal potency is pretty stacked on it tho 1200 same as equilibrium, name goes hard too Shadowed Vigil
    (0)

  8. #8
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    ....And i assume they won't increase damage taken from tanks so healers will get even more bored/depressed by the gameplay
    (as always i hope to be proven wrong)
    (0)

  9. #9
    Player
    Rizlee's Avatar
    Join Date
    Jun 2024
    Posts
    45
    Character
    Rizzy Lee
    World
    Lich
    Main Class
    Dark Knight Lv 100
    all I wanna say is, I hate how the new dash skill animation looks

    Plunge looks epic when we are leaping towards the enemy with our swords raised up

    Meanwhile the new dash looks dumb and takes away the "power" feel that is tied to a fighter class using a melee weapon

    Please think about keeping the plunge animation instead of a "teleport" or maybe they can make the plunge transform into teleport when only living shadow is active for whatever duration
    (3)

  10. #10
    Player
    AlucaDragonheart's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    114
    Character
    Aluca Angelus
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Why are they so adamant on linking Dark Knight's identity to that crappy shadow clone??
    (8)
    Last edited by AlucaDragonheart; 06-07-2024 at 12:15 AM.

Page 396 of 434 FirstFirst ... 296 346 386 394 395 396 397 398 406 ... LastLast