Quote Originally Posted by Elfidan View Post
Yeah, the "Role Agnostic" tag is a load of crap. Anyone who says otherwise is huffing copium or just doesn't actually play the mode.
Uuuhhhhhh... when people refer to role agnostic as a term, it is usually in reference to the queueing system not enforcing roles (like forced 1x tank 1x healer etc.) and overarching job design.

This refers to how for example despite being "healers" their role in combat differs wildly from being heal and support oriented (AST) to providing primarily damage pressure while chucking out utility shields (SGE) to basically be a buffer/debuffer support (SCH). However, the majority of healing is done by players individually, making a lack of healers not an automatic loss.

Same with tanks, PLD is the stereotypical pvp tank, WAR is the squishier CC based tank, DRK is actually a bruiser-type DPS focuaing on survival and damage and GNB being similar with three sub roles to choose from.

Amongst melee, Samurai and Monk qualify as bruiser type DPS but also have tank capabilities akin to PLD and WAR respectively given their mitigation / support options (Thunderclap can shield allies) where as DRG RPR and NIN are more traditional melee dps.

Similar points can be made for DNC and RDM being found more in melee combat despite their main roles where as BRD and BLM are more traditional.
"That" is what role agnostic usually refers to.