Quote Originally Posted by fulminating View Post
That is a factor too of course, but I think the simplified rotations and their bloated potencies have not really been of benefit, particularly in old content. Storm’s eye for example was 270 potency and by 5.5 hit 420. Currently it’s sitting at 440 caster potency which is greater still I think, but could have that backwards. It just doesn’t seem to have any benefit to me, particularly for those who want to dip their toes into higher end content. The extreme step up in difficulty and personal responsibility from none to some in a lot of cases is quite stark. I find the normal & alliance raids most fun on day 1, the former before everyone has a chance to outgear and do it without thinking.


Funnily enough that’s how I’d have described the more recent entries, everything collapsing in under the weight of friendship and saccharine veneer. The more* grounded world before it became a theme park for the centre of the universe. Yeah the ff3 raids were in arr, but I like ff3.
That's fair. I think old content really can't be helped when it comes to that. Tbf in that respect you have 2 years to do it while it's relevant. Generally most will be unsyncing those though some do min ilvl (which is quite fun, should do some if you haven't yet).
Alliance week 1 I'd say is the best yeah. Having that room for error and seeing possible alliance wipes is fun. Naturally that luster will be lost as time goes on.

Not that second portion I find interesting. I can't point to poeple like Hades, Hermes, Venat, Zenos or even the story surrounding one dimensional. The very fact EW is so controversial (here at least) kinda tells me it's far from one dimensional. Friendship has been present since the dawn of 14 so I can't personally use that as a point against the game. Youll always be stronger with friends, that's just statistics. The world now is still very much grounded, the scope is just wider imo (Considering we have different worlds now).
Also shame your ff3 bias (I'm joking lol)