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  1. #1
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    IkaraGreydancer's Avatar
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    Quote Originally Posted by fulminating View Post
    I think it’s probably HW>ARR>=SHB>STB>EW
    The tonal shift around level 61-63 is something the story just didn’t recover from. It’s also not fun just showing up and almost being guaranteed a clear. The stratification of content is not particularly healthy in my eyes.
    Thing is I only feel HW and ARR stuff was considered "hard" due to lack of player experience with the game. 6+ years in normal content probably won't feel as crazy to said person/people. There's also the savage debate ofc but thas for a different camp than myself these days.
    EW to me has hit a nice sweet spot. You aren't steamrolling
    everything but you also aren't full wiping often either. I can at least say (in my experience ofc) EWs set of raids have killed more than most, even to this day. Shoot p12 is still a bit of a block for me at some parts idk what it is xD
    But I'd say if strat is what you're after the game clearly puts out where you'll get it from. Savage, Unreal, Ultimate.

    As for the tonal shift that's for the better imo. Many things in ARR and even some aspects of HW are very one dimensional. Not something I particularly care for and that pivot was smart. The pivot has only helped make the game more n more successful so I couldn't objectively call it bad even if I wanted
    (1)

  2. #2
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    fulminating's Avatar
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    Wind-up Everyone
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    Quote Originally Posted by IkaraGreydancer View Post
    Thing is I only feel HW and ARR stuff was considered "hard" due to lack of player experience with the game. 6+ years in normal content probably won't feel as crazy to said person/people. There's also the savage debate ofc but thas for a different camp than myself these days.
    EW to me has hit a nice sweet spot ... Savage, Unreal, Ultimate.
    That is a factor too of course, but I think the simplified rotations and their bloated potencies have not really been of benefit, particularly in old content. Storm’s eye for example was 270 potency and by 5.5 hit 420. Currently it’s sitting at 440 caster potency which is greater still I think, but could have that backwards. It just doesn’t seem to have any benefit to me, particularly for those who want to dip their toes into higher end content. The extreme step up in difficulty and personal responsibility from none to some in a lot of cases is quite stark. I find the normal & alliance raids most fun on day 1, the former before everyone has a chance to outgear and do it without thinking.

    As for the tonal shift that's for the better imo. Many things in ARR and even some aspects of HW are very one dimensional
    Funnily enough that’s how I’d have described the more recent entries, everything collapsing in under the weight of friendship and saccharine veneer. The more* grounded world before it became a theme park for the centre of the universe. Yeah the ff3 raids were in arr, but I like ff3.
    (2)
    Last edited by fulminating; 06-17-2023 at 07:34 PM.

  3. #3
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    IkaraGreydancer's Avatar
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    Quote Originally Posted by fulminating View Post
    That is a factor too of course, but I think the simplified rotations and their bloated potencies have not really been of benefit, particularly in old content. Storm’s eye for example was 270 potency and by 5.5 hit 420. Currently it’s sitting at 440 caster potency which is greater still I think, but could have that backwards. It just doesn’t seem to have any benefit to me, particularly for those who want to dip their toes into higher end content. The extreme step up in difficulty and personal responsibility from none to some in a lot of cases is quite stark. I find the normal & alliance raids most fun on day 1, the former before everyone has a chance to outgear and do it without thinking.


    Funnily enough that’s how I’d have described the more recent entries, everything collapsing in under the weight of friendship and saccharine veneer. The more* grounded world before it became a theme park for the centre of the universe. Yeah the ff3 raids were in arr, but I like ff3.
    That's fair. I think old content really can't be helped when it comes to that. Tbf in that respect you have 2 years to do it while it's relevant. Generally most will be unsyncing those though some do min ilvl (which is quite fun, should do some if you haven't yet).
    Alliance week 1 I'd say is the best yeah. Having that room for error and seeing possible alliance wipes is fun. Naturally that luster will be lost as time goes on.

    Not that second portion I find interesting. I can't point to poeple like Hades, Hermes, Venat, Zenos or even the story surrounding one dimensional. The very fact EW is so controversial (here at least) kinda tells me it's far from one dimensional. Friendship has been present since the dawn of 14 so I can't personally use that as a point against the game. Youll always be stronger with friends, that's just statistics. The world now is still very much grounded, the scope is just wider imo (Considering we have different worlds now).
    Also shame your ff3 bias (I'm joking lol)
    (0)

  4. #4
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    Quote Originally Posted by IkaraGreydancer View Post
    Not that second portion I find interesting. I can't point to poeple like Hades, Hermes, Venat, Zenos or even the story surrounding one dimensional. The very fact EW is so controversial (here at least) kinda tells me it's far from one dimensional. Friendship has been present since the dawn of 14 so I can't personally use that as a point against the game. Youll always be stronger with friends, that's just statistics. The world now is still very much grounded, the scope is just wider imo (Considering we have different worlds now).
    Also shame your ff3 bias (I'm joking lol)
    As a counter example, look at the worldbuilding for sharlayan over the years. It’s followed the exact path that the brotherhood of steel has in fallout, losing the dubious morality and extreme isolationism in favour of the bowdlerised parody of itself. All the nuance and darker undercurrent has been sanded off, making it significantly harder to care for as a result. Ala mhigo was built up from 1.0 only to be ignored for a jaunt to the far east with a shallow revolution. I think norvrandt only got away with it because it’s the familiar twisted and in the post apocalypse. For characters, the mundanity of lolorito and both halves of that rival lalafell felt more relatable than the whole universe’s despair being thrown around. Even gaius, the invading garleans and their succession issues offered a more grounded problem. Then they decided the garleans weren’t allowed any foot to stand on with the retcon about primals draining the land. I dunno, hades worked as a villain because it was a reflection of the player character to an extent, it’s only lead to them tying themselves in knots with regard to morality since. The ascians being cackling madmen wasn’t great, but their dealings with thordan was a nice use of villains having competing goals. There just doesn’t seem to be the kind of inter character conflict there used to be. I hope this wasn’t too rambly.
    (7)

  5. #5
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    IkaraGreydancer's Avatar
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    Quote Originally Posted by fulminating View Post
    As a counter example, look at the worldbuilding for sharlayan over the years. It’s followed the exact path that the brotherhood of steel has in fallout, losing the dubious morality and extreme isolationism in favour of the bowdlerised parody of itself. All the nuance and darker undercurrent has been sanded off, making it significantly harder to care for as a result. Ala mhigo was built up from 1.0 only to be ignored for a jaunt to the far east with a shallow revolution. I think norvrandt only got away with it because it’s the familiar twisted and in the post apocalypse. For characters, the mundanity of lolorito and both halves of that rival lalafell felt more relatable than the whole universe’s despair being thrown around. Even gaius, the invading garleans and their succession issues offered a more grounded problem. Then they decided the garleans weren’t allowed any foot to stand on with the retcon about primals draining the land. I dunno, hades worked as a villain because it was a reflection of the player character to an extent, it’s only lead to them tying themselves in knots with regard to morality since. The ascians being cackling madmen wasn’t great, but their dealings with thordan was a nice use of villains having competing goals. There just doesn’t seem to be the kind of inter character conflict there used to be. I hope this wasn’t too rambly.
    See this makes no sense to me. I'll be jumping across point so my apologies. You say there's no inter character conflict yet...isnt the whole of the Ancient storyline from ShB to EW just that? The Cruz of those expac stories is very much that to the T. Hades was a reflection of the player in ShB just as Zenos was in SB to EW (greater so in EW imo).

    Garleans were set up to to fail and that was Emets doing. He himself made that clear. I think it's nice that the focus is rebuilding Garlemald now. Ala Mhigo I'd agree could've been handled better. Unfortunate how that turned out.

    As for the relatability that (as most things are) is very subjective. From what I've seen and experienced myself EW hits a particular spot with alot of people. The dealing with Nihilism and the meaning/purpose of life is very relatable to quite alot of people. It's not something we've really gotten in XIV and was a breath of fresh air. Did it resonate with everyone? No. But for those it did with it was quite strong. With it being as heavy as it was (imo) I believe that's why the story pumped the breaks n chilled out hence the current post story.

    And as for the top point. I mean...how long did you expect said place to stay isolated? It's been that way for years (our time). Eventually it was bound to come into the picture. The reason they stayed that way has been revealed and there's no longer a reason for that. As for nuance being gone I can't agree. Even now XIV as a whole story wise revolves heavily around it. Recent example Golbez. It's very much clear he's not "evil" for the sake of. It says something when Athena is one of the few times we have people who are just downright evil. No nuance there.

    Long read so sorry lol
    (1)
    Last edited by IkaraGreydancer; 06-18-2023 at 08:56 AM.