
Originally Posted by
Aravell
Personally, I'm fine with SGE remaining as it is, SGE has never known any other iteration, there's no nostalgia, there is only current SGE, so leaving it as is is fine.
Obviously, I do agree. Personally there are a few changes I'd make to it, but mostly more minor ones. Offhand, make Phlegma 25y range like everything else (there's literally no reason not to and the Job fights with lasers, even if I do like the look of beifly being Citan Uzuki), make Toxicon damage neutral or at least close to it (someone suggested combining Toxicon and Plegma into one button that does Plegma damage, since that would make Toxicon a slight DPS loss, but not a full Dosis' worth one), do...something else with Zoe, I don't know what (Pneuma should just have the boosted potency to begin with - it's a big 2 min CD already!), and I feel like Krasis needs...something - without a Deploy like SCH, SGE's version is quite a bit more niche. I'm sure there are some other things, but I think those are the big ones:
Toxicon damage neutral (or close to it), Plegma ranged (or combined with Toxicon), Zoe be removed or have some other effects, Pneuma just having the Zoe potency to begin with, and Krasis having...something or other to make it more useful in general content.
Not all those are necessary, though; the first two are really the big ones. The others are more nibbling around the edges. I think the idea I floated about just giving Toxicon Plegma damage, removing Plegma, and having Addersting generate (1) once per 40 seconds no matter what and (b) whenever shields break (same as now; single target EuDiagnsosis breaks or EuPrognosis breaking on you personally). Using no shields, this effectively becomes "Plegma has a 25y range and stacks to 3", but using the shields and them breaking has this double as a damage refund/neutral when you have to use your GCD shields.

Originally Posted by
Aravell
I personally believe that SCH and AST suffer most from job design problems and WHM suffers most from fight design issues at the moment, but that's just what it looks like to me.
100% agreed.
WHM's design works fine, the fights just don't need it, making it kind of pointless (the healing kit and its DPS interactions), and that leaves it with little else. AST and SCH's issues are both in the Job design; SCH's is all the clunk and anti-synergies, for example.

Originally Posted by
AmiableApkallu
This differentiation is not odd in the slightest. Buffing is (a major component) AST's job identity/aesthetic, whereas complex vs. simple gameplay flows from aesthetics and job identity.
I...respectfully, I disagree.
WHM's identity has, for a long time, been that its kit is straightforward - simple, even - but powerful. That's every bit as much its identity as AST. Besides which, that wasn't really the point I was making.
The point I was making is that both are of the form "We can't say X is only on one Healer Job, because that ignores people that like X who want to play the other Healer Jobs, and it ignores the people who don't like X but want to play that Job." They both are using the same form of logic, or the same principle. I feel like the distinction only exists if people are biased towards one or the other.
For example, were Semi here, she'd probably complain about WHM not getting to be the buffer one with Protect, Shell, Wall, Haste, Brave, Faith, and Float being FF series staples for the WHM Job. Why would it be acceptable for AST to get to be the buffer one and not WHM, one might ask?
I don't think they are distinct unless one has a preference for one over the other, and thus is more inclined to see one as acceptable and not the other.

Originally Posted by
Aravell
I can appreciate that you've changed from the first time I spoke with you because you didn't immediately say I attacked you, thank you for that.
....
I do try...

Originally Posted by
Icecylee
This is deeply off topic and also wound up fairly long so I'm going to put it behind a spoiler, but in answer to your question, Ren...
There's a lot to respond to there. I'll have to think about it some...
At the risk of TMI, never been diagnosed with anything, but I probably am somewhere on the spectrum - though who isn't these days? - probably some "high functioning/adjusted" Asberger's or something. I don't have the inability to sense or detect emotion, I'm just generally hyper-logical and detached when talking about things, which some interpret as aloofness or arrogance when it's just "being dispassionately rational" or...something like that. It's also how I attempt to demonstrate through action that I'm not emotionally charged on something, by talking about it thoroughly and without heavy emotional overtones. It's because I've thought the things through and am speaking from a position of reasoned out thinking, not emotion, and with at least some effort to control for biases.
The extensive explanations is two parts. One is that I do try to make what I'm saying clear, another is that when I'm surrounded by people trying to parse my every word to find a mistake to pounce on, I'm forced to be even more long winded than normal to try and blunt such attacks. Like consider how people attack my tone. Could you imagine how much worse those attack would be if I made posts like Fulminating or Semiherage? So part of that might be spectrum coping mechanism, but part of it absolutely is being in a hostile environment.

Originally Posted by
ty_taurus
People will naturally seek to achieve levels of skill that they are comfortable with. Just because someone isn't performing their job perfectly doesn't mean they aren't happy with their current skill level, and anyone who isn't happy with their current skill level will just practice and improve. If someone really tries to seek out the easiest job to play specifically for the purpose of making their parse look better for less effort, well, that's a way bigger "good enough /headpat" than trying their best and successfully defeating bosses even if their parse isn't inhumanely perfect. If someone can't handle that, then that's their problem, not the game developer's problem, and no game designer should cater to that mentality.
I...
I can't explain this to you, apparently.
Can anyone else give it a shot? I'm not sure how.
I should also note here - since we've all agreed insulting, caricatures, etc are bad...we do all agree those are bad, right? - that the idea of "If you don't want to spend ours and considerable time mastering extremely technical Jobs, you're just lazy" is kind of an insult, as would be "you just want an easy Job so you can be rewarded while being lazy". If I'm going to do my best to avoid insults and caricatures, that's a two way street...

Originally Posted by
Shurrikhan
I would if...
I mean, if you can explain it, please do. You don't have to agree with a thing to be able to help someone understand it.
Also, it probably is a fairly large group...but that's kind of beside the point.
Ty just seems completely resistant to the idea there are people that play FFXIV that don't inherently enjoy complex technical mastery, skill expression, and/or that aren't super competitive "by the bootstraps" types that will rise to any task with a drive that is kindled in them merely by catching a whiff of a challenge. That...or he thinks that such people are...beneath concern/contempt. I don't want to put words in his mouth nor interpret his position in a negative light, so I'm operating on "doesn't understand" instead of "does understand and is being intentionally demeaning and only feigning obtuse". But if that's the case, it means someone else has to explain it, since to me, Eorzian_username's post made it super clear, especially the specific points I drew attention to. I'm not sure how to more concisely and simply explain it than that.
It's kind of like a person in a wheelchair looking at some stairs and a person saying to them "If you want to get to the second floor bad enough, you'll force yourself to walk up the stairs". For some people it's not possible.
Likewise, maybe there's a second person looking at the nearby elevator and the same person in the first saying to them "You just want to be lazy and get something for no effort".
I just don't know any other way to say this since none of my attempts seem to get through. I'm not sure if it's that he doesn't want to understand, or if it's just the way I'm explaining isn't compatible with the way he processes information...
Hence, I'm asking the friendly community here that wants to act in the spirit of cordiality to help out. \o/ Don't let me down, folks.