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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,993
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Hell no. It's the only secondary stat with an actual effect on gameplay and basically the only actual player customization (different rotations at different GCD thresholds) permitted in the entire game beyond job choice.

    Just merge Skill Speed and Spell Speed together and call it a day.

    Quote Originally Posted by AwesomeJr44 View Post
    I'm starting to think people didn't read the OP before responding.
    You are correct. I read up until the last paragraph, but sadly, that was the first paragraph in which you moved on from simply bemoaning SkS/SpS.

    I'd be fine with removing Skill/Spell Speed from gear so long as I can still reach extreme GCD thresholds without it. At present, that's not remotely possible.

    If I wanted to play a 2.00s GCD SAM, for instance, the vast majority of my SkS would come from gear. To be able to get that from Materia alone, you'd have to more than double the weight of each secondary stat point of SkS.

    However, as SkS isn't that badly scaling a stat even as is, you'd have to also buff all other secondary stats by (roughly) the same proportion as not to make it obligatory.

    If we could somehow convince the devs to deal with that balancing obstacle of more than doubling the value of secondary stats, though, I'd be in agreement.
    (10)
    Last edited by Shurrikhan; 06-06-2023 at 09:06 AM.