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  1. #14
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by R041 View Post
    Your whataboutisms are exhausting. We get it - using previous expansion content as an excuse for us to not get equal longevity for new content is getting old.

    Regardless, you're using that excuse to belittle the current wants. That's all that matters right now, you're not saying "Yeah but people are still chewing on that content". Your argument is in bad faith, because no - Most of them aren't.

    Why get new expansion when we have ARR? Plenty to do there!

    Do you all see the hilarious irony in claiming we have way more content and patches than other MMOs, while simultaneously saying we should just go do old content because there isn't anything to do in current cycles?





    This specifically shows me how rotten your brain is. I'm not out here trying to determine feefees, it's just a fact that the majority of the players that actually played the game during those expansions have most likely exhausted that content. If they did not 3-6 years later? Then they likely never will at this point.
    I'm impressed that your entire post just now is based off of my first sentence. 1) What you deem 'enough content' in a given patch will differ from others for a multitude of reasons, like: a) there's different things for different people in a given patch (raids, dungeons, crafting, etc), b) even if its content they might like, they might not like grinding it week after week or day after day. 2) You're not providing any metrics to determine who is 'chewing' on what content on a day-to-day basis. At best, the numbers you can propose will be anecdotal.

    The role of an expansion is to add new things for a variety of people. By definition, an expansion is supposed to expand upon what exists, which the team is doing. When you get a new job, you have to go through old content (in most cases) to level it up until it can reach current. The role of a patch is to further back up the ideas of the expansion in chunks. The problem you and others seem to have is 'how much should be enough' and 'for who.' The development team's job is to try and provide content at a given time that reaches a variety of players (among other things, which should be taken into account when you realize how much work went into updating previous expansions to make them more new-player friendly). Unfortunately, not everyone will always like it (many people hated Diadem/Eureka/Bozja when they were first introduced). Getting hyperbolic just because you do not feel there is enough new 'shinies' for you to play with every patch is just a personal problem.
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    Last edited by KitingGenbu; 06-03-2023 at 09:42 AM.