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  1. #1
    Player R041's Avatar
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    Mar 2019
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    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by KitingGenbu View Post
    The problem is you're determining who feels the content is 'exhausted,' not the people who are actually doing it. Plenty of people skip current content like extremes just so they can solo it at different time, so that makes it content for them. Just because you have it already done and dusted when it first comes out doesn't devalue it just because its not 'relevant' to the current power gains. This is more so true when you start to label 'casual' to things, since there are some 'casuals' who do not do extreme fights when they are current. Again, neither of us has actual number to work with in terms of who's still engaging in past content, but to say older content isn't 'content' just because time passes is subjective. I mean even in a game like WoW there's whole communities dedicated to running older dungeons/raids for money/cosmetics/etc. But I guess from your perspective, that's not real 'content.' Again, maybe you can give me your idea of what 'content' in general should be and what is defined as 'long lasting content.'
    Your whataboutisms are exhausting. We get it - using previous expansion content as an excuse for us to not get equal longevity for new content is getting old.

    Regardless, you're using that excuse to belittle the current wants. That's all that matters right now, you're not saying "Yeah but people are still chewing on that content". Your argument is in bad faith, because no - Most of them aren't.

    Why get new expansion when we have ARR? Plenty to do there!

    Do you all see the hilarious irony in claiming we have way more content and patches than other MMOs, while simultaneously saying we should just go do old content because there isn't anything to do in current cycles?



    Quote Originally Posted by KitingGenbu View Post
    The problem is you're determining who feels the content is 'exhausted,'
    This specifically shows me how rotten your brain is. I'm not out here trying to determine feefees, it's just a fact that the majority of the players that actually played the game during those expansions have most likely exhausted that content. If they did not 3-6 years later? Then they likely never will at this point, so they're not even a part of this discussion to be honest.
    (6)
    Last edited by R041; 06-03-2023 at 09:28 AM.

  2. #2
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by R041 View Post
    Your whataboutisms are exhausting. We get it - using previous expansion content as an excuse for us to not get equal longevity for new content is getting old.

    Regardless, you're using that excuse to belittle the current wants. That's all that matters right now, you're not saying "Yeah but people are still chewing on that content". Your argument is in bad faith, because no - Most of them aren't.

    Why get new expansion when we have ARR? Plenty to do there!

    Do you all see the hilarious irony in claiming we have way more content and patches than other MMOs, while simultaneously saying we should just go do old content because there isn't anything to do in current cycles?





    This specifically shows me how rotten your brain is. I'm not out here trying to determine feefees, it's just a fact that the majority of the players that actually played the game during those expansions have most likely exhausted that content. If they did not 3-6 years later? Then they likely never will at this point.
    I'm impressed that your entire post just now is based off of my first sentence. 1) What you deem 'enough content' in a given patch will differ from others for a multitude of reasons, like: a) there's different things for different people in a given patch (raids, dungeons, crafting, etc), b) even if its content they might like, they might not like grinding it week after week or day after day. 2) You're not providing any metrics to determine who is 'chewing' on what content on a day-to-day basis. At best, the numbers you can propose will be anecdotal.

    The role of an expansion is to add new things for a variety of people. By definition, an expansion is supposed to expand upon what exists, which the team is doing. When you get a new job, you have to go through old content (in most cases) to level it up until it can reach current. The role of a patch is to further back up the ideas of the expansion in chunks. The problem you and others seem to have is 'how much should be enough' and 'for who.' The development team's job is to try and provide content at a given time that reaches a variety of players (among other things, which should be taken into account when you realize how much work went into updating previous expansions to make them more new-player friendly). Unfortunately, not everyone will always like it (many people hated Diadem/Eureka/Bozja when they were first introduced). Getting hyperbolic just because you do not feel there is enough new 'shinies' for you to play with every patch is just a personal problem.
    (0)
    Last edited by KitingGenbu; 06-03-2023 at 09:42 AM.

  3. #3
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by KitingGenbu View Post
    is just a personal problem.
    (3)

  4. #4
    Player R041's Avatar
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    Mar 2019
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    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by KitingGenbu View Post
    ...
    No, it was about your whole post - Telling us to make our own fun, when we know it's not even remotely possible considering the systems we have. We have housing. Congratulations, that's our 'make your own fun'. Nobody's speed running dungeons against each other because they're bad, and not even remotely challenging. That's a no brainer. You all play make-believe like we're on the same level as WoW with 'make your own fun'. But you know deep down that isn't true.

    You can't tell me you genuinely believe Eureka and Bozja today are just as popular, and have just as much engagement as they did on their release cycle. Sure people are randomly doing it once in awhile, but the majority of the people that have played that expansion aren't doing it today.

    Yeah, you're not worth my time. You know what you're arguing against, and it just isn't in good faith.

    I don't even know why you're in this thread - You don't seem to have a 90, and only 1 80. More congratulations I guess. Unless it's an alt. lol
    (4)
    Last edited by R041; 06-03-2023 at 10:00 AM.

  5. #5
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Elucesta View Post
    Stop saying "I can't wait until expansion x.x." let's just accept they would rather have this stale formula rather than shake things up. BTW I HATE ISLAND SANCTUARY, who the heck asked for that!?
    No one did, but by their numbers and later reception and metrics.., and likely the fact they planned to keep working on it, regardless of what the forum minority thinks, or the community metrics say.

    They see reason to keep it going.., Specially with how many have considered decorating.

    <That said, your comment is literally the forum version of "Whoooo asssked..,?" from Stream chat or YouTube comment sections.., Which always ends with someone saying they asked, or someone else giving a fair response, as to why.., making the who asked, sheepish>
    (0)

  6. #6
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
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    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by KitingGenbu View Post
    -snip-
    Then there's the added fact some people just rerun old content for fun or the joy of it..,
    and this isn't the whole point some people like to strawman with when it comes to rewards and etc.

    I mean actually rerun cause they like it. as some will rerun content for others, or if they have a craving for the organization or the mechanics related to them. Which is why Eureka doesn't completely die out(outside of the Discords)

    The thread seems to focus on the idea of new content for old players, as well as other threads..,
    While yes it may seem out of place or nonsense to those that burned out all content they deem worthy like Zenos did.
    The relevancy of its existence as repayable, or set up for later doesn't discount it as content
    (0)

  7. #7
    Player
    Xeronia's Avatar
    Join Date
    Jun 2016
    Posts
    319
    Character
    Xeronia Alden
    World
    Exodus
    Main Class
    Summoner Lv 100
    I already did all I wanted in the patch but I fully understand the complaint here, you can tell someone there is a ton of content but it doesn't matter if they don't want to do it. I personally am just holding my house/FC house and hoping next expansion is better for stuff to do. Thank heavens I saw this coming and bought games I would enjoy more on sale to tide me over.
    (1)

  8. #8
    Player
    Renalt's Avatar
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    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by KitingGenbu View Post
    I'll pose a different question since we've both been saying literally the same thing to each other in different ways these past few posts.

    How do you propose they fix this 'problem' you feel they have? Like what content is poorly designed (or lacks longevity) that you would change? Or what was removed that you feel should be brought back? Another 3-4 zones like Eureka/Bozja? You said before that you'd like a timed dungeon system. Throw some ideas out there. Someone mentioned that SB patch cycle was better but didn't really elaborate on that. What about non-combat types of content you feel do not have longevity? Since you have to appeal to those folks as well. Maybe more jumping puzzles? More dungeon tour options? Maybe allowing minions in dungeons?
    Personally I would love to do more with the Grand Companies. They have been stagnant for a couple expansions. My squadron is just sitting there in their fat chocobo suits doing nothing.
    (1)

  9. #9
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Renalt View Post
    Personally I would love to do more with the Grand Companies. They have been stagnant for a couple expansions. My squadron is just sitting there in their fat chocobo suits doing nothing.
    Same, I wish it werent abandonned.

    Granted this isnt going to last long anyway just like with every other content but I just want them to update and expand on it.
    (0)
    Last edited by Atelier-Bagur; 06-03-2023 at 11:42 AM.

  10. #10
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by R041 View Post
    XIV stopped allowing me the luxury of 'making my own fun' when it started funneling all systems through linear design. They've made it very clear they only want us to have fun their way.

    You understand that XIV sucks at creating lasting content, updating old content, and you know they almost never actually fix community frustrations unless it's all over social media. But still want to give them a pass for some reason.

    I'll say it again, and I mean it - At the end of the day, the thing that matters the most is that when content is enjoyed, it has more longevity for the people that do enjoy that content, and they find happiness in doing that content for weeks or months to come. I'm fine with not doing Savage, Ultimate, or really caring about Island Sanctuary. But the thing that matters is that when those people get what they want, it has engaging staying power. Otherwise it's a net loss for all of us.

    That's what Endwalker is right now. A Net loss when you consider how community fluctuates and will tend to flow through different forms of content in an engaging and cooperative manner for the expansion cycle. That doesn't really exist in Endwalker. It's all extremely quick, and solo oriented systems. We're an economy of cooperative engagement, and when there's no reason for players to interact with each other, and all experiences are quick and solo - Then we fail as that economy.

    The experiment of only providing solo experiences through Endwalker is a lack of foresight on their part. It feels bad.
    Ill keep saying this point till people finally get it, what content throughout the entirety of FFXIV did so well in retention? People finish shit quickly in this game all the time. Forced retention isnt in this game's blood, everything is designed to have a clear obtainable end
    (1)

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