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  1. #1
    Player R041's Avatar
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    Mar 2019
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    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Ill keep saying this point till people finally get it, what content throughout the entirety of FFXIV did so well in retention? People finish shit quickly in this game all the time. Forced retention isnt in this game's blood, everything is designed to have a clear obtainable end
    When did I ever say any content did well? lol

    We're below the trash can. At least when we had shit content it lasted slightly longer than a day, and when I played in the trash can it was actively cooperative instead of all of the antisocial shit we got going on now.

    Everything they do, they miss so hard and it always seems like it would have been obvious to them. But it never is.
    (3)

  2. #2
    Player
    Atelier-Bagur's Avatar
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    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by R041 View Post
    When did I ever say any content did well? lol

    We're below the trash can. At least when we had shit content it lasted slightly longer than a day, and when I played in the trash can it was actively cooperative instead of all of the antisocial shit we got going on now.

    Everything they do, they miss so hard and it always seems like it would have been obvious to them. But it never is.
    You assume that everybody else does everything in a single day. I for one am still working on finishing up Eureka Orthos (since Im concentrating on upgrading my gear via tomestone farm and crafting; things I dont do in a day, since my time is precious). There's stuff people finish in a day and some that take a bit more for them.

    So just because YOU happen to have done everything suddenly we also all share that? I suppose you can stay with that but even in games that have more content like in WoW, there's people that finish what they wanted to in a day and dont touch it again.
    (1)

  3. #3
    Player R041's Avatar
    Join Date
    Mar 2019
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    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    You assume that everybody else does everything in a single day. I for one am still working on finishing up Eureka Orthos (since Im concentrating on upgrading my gear via tomestone farm and crafting; things I dont do in a day, since my time is precious). There's stuff people finish in a day and some that take a bit more for them.

    So just because YOU happen to have done everything suddenly we also all share that? I suppose you can stay with that but even in games that have more content like in WoW, there's people that finish what they wanted to in a day and dont touch it again.

    The same tired arguments, the same tired excuses. lol

    Just don't finish EO, you'll be able to use it as an argument in 5 years as still having content to do.
    (7)

  4. #4
    Player GaiusDrakon's Avatar
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    Dec 2021
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    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I for one am still working on finishing up Eureka Orthos
    ????????????????????????????????????????????????????????????????????

    the thing that takes literally 1 hour unless you're going for Once and Future King??????????????

    Quote Originally Posted by Jojoya View Post
    The design is just as linear now as it was when I first started playing just before HW launch.

    Perhaps you feel funneled into certain paths don't won't allow you to make your own fun. I don't feel the same way. I can pick or choose things to do that are fun for me and don't feel like I'm losing out on anything (other than a couple of housing furnishings that come from PvP, which I won't do).

    This game no more sucks at making lasting content than any other major MMO. It's the nature of the genre. There's always some disadvantage in going to back to play low level content compared to content intended for your character's level.

    Content is long lasting when you enjoy it. When you finish content you do for the rewards you need/want, the other content is always to do for simple enjoyment's sake.

    You might feel like Endwalker is a net loss, but that's your opinion when it comes to what you want for you. Others disagree. They're still enjoying the game. As long as enough players are enjoying the game enough to pay their monthly subscription fee, SE is not going to make any major deviations to their game design.

    If you want a game where you can truly make your own fun, you need to find a sandbox MMO. That is not this game. This game is a theme park. There's a lot to choose from but anything repeated too many times will get stale eventually. You've definitely hit your eventually.


    You're just as guilty of making the same tired arguments.

    As for excuses, they're not excuses. They're simply the way things are for this game. Either accept that this is the way things will be or don't.

    Your complaints have been heard but unless SE gets those same complaints from enough other players, nothing will come from them other than you continuing to sink yourself into a well of negativity instead of moving on and focusing on those games you do enjoy.


    (5)
    Last edited by GaiusDrakon; 06-03-2023 at 12:14 PM.

  5. #5
    Player
    Atelier-Bagur's Avatar
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    Jan 2022
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    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by R041 View Post
    The same tired arguments, the same tired excuses. lol

    Just don't finish EO, you'll be able to use it as an argument in 5 years as still having content to do.
    Different interests in content for different people. Im telling you now as somebody who enjoys playing Dragonflight, I have not done everything the game has to offer and already got my fill with the content that did. It didnt last for long but am I complaining for its lack of content? No, same can be said for veterans who play games on maitenance mode like FFXI, literally have nothing substantial to retain themselves besides repeating the same old stuff, are they complaining about lack of retention?

    Face it
    (1)

  6. #6
    Player R041's Avatar
    Join Date
    Mar 2019
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    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Different interests in content for different people. Im telling you now as somebody who enjoys playing Dragonflight, I have not done everything the game has to offer and already got my fill with the content that did. It didnt last for long but am I complaining for its lack of content? No, same can be said for veterans who play games on maitenance mode like FFXI, literally have nothing substantial to retain themselves besides repeating the same old stuff, are they complaining about lack of retention?

    Face it
    Face what, did you already forget the context of my posts? lol

    You even replied to a post I just made discussing the problem. It's not the different interests. It's the quality and longevity of the replaced interests for those that enjoy that content. Nothing has staying power.

    I actually enjoyed Variant and Island Sanctuary for the few hours I had with them. But they're mostly solo experiences and extremely quick ones at that.


    Quote Originally Posted by R041 View Post
    We can sit here all day and say how much we hate Bozja, Eureka, POTD, Relics, and even Variant. But at the end of the day - The thing that matters the most is that when content is enjoyed, it has more longevity for the people that do enjoy that content, and they find happiness in doing that content for weeks or months to come.

    So if you like Variant? Well that sucks, because you probably finish it in an afternoon. But if you liked Bozja? You got loads of content and group activity.

    That's the main difference, and people don't really understand that. They just say "Well I didn't like that content". Nobody should be out here saying "Good, I'm glad it's gone. I hated it" - Because there's always going to be someone hating on something regardless, and if the content is replaced by something that isn't even 1/10th the longevity, then it's a net loss for all of us.
    Quote Originally Posted by R041 View Post
    At the end of the day, the thing that matters the most is that when content is enjoyed, it has more longevity for the people that do enjoy that content, and they find happiness in doing that content for weeks or months to come. I'm fine with not doing Savage, Ultimate, or really caring about Island Sanctuary. But the thing that matters is that when those people get what they want, it has engaging staying power. Otherwise it's a net loss for all of us.

    That's what Endwalker is right now. A Net loss when you consider how community fluctuates and will tend to flow through different forms of content in an engaging and cooperative manner for the expansion cycle. That doesn't really exist in Endwalker. It's all extremely quick, and solo oriented systems. We're an economy of cooperative engagement, and when there's no reason for players to interact with each other, and all experiences are quick and solo - Then we fail as that economy.
    (5)

  7. #7
    Player
    Zanarkand-Ronso's Avatar
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    Mar 2019
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    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GaiusDrakon View Post
    ?_? Literally how is this a problem??? What kind of person gets unironically overwhelmed by having many choices?? In a video game?? Decide too hard??? Is this a woman thing? You people seriously sound like you should spend time away from FF14 and with your therapist instead. Lmao do you people collapse in the supermarket when you have to decide whether to get coconut milk or cow's milk
    Because some content: Criterion, or even Bluemage, lose relevance pretty quick. Or like Explore Zones where if you arnt there week 1, then you get left behind, or you have a worse/less experience. And you can miss out if you decide you want to do something else 1st. Or having a Job / life away from the screen.
    And...nice, insulting women. Classy.
    (3)

  8. #8
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,634
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    Because some content: Criterion, or even Bluemage, lose relevance pretty quick. Or like Explore Zones where if you arnt there week 1, then you get left behind, or you have a worse/less experience. And you can miss out if you decide you want to do something else 1st. Or having a Job / life away from the screen.
    And...nice, insulting women. Classy.
    Whilst I don't rejoice in agreeing with Gaius, he isn't entirely wrong in the assessment, and similarly, this is only half correct. This being in the situation of Criterion only, and because the rewards were bad.

    But in the remainder of these examples, the relevance being lost on the content is almost entirely on the player and unwillingness to, in many cases connect with others - As a sprout this is a lot more understandable, but at Level 90, the opportunities have been endless by virtue of experience and knowing communities - Even if this is done out of mutual goal, and nothing more.

    Similarly, the missing out aspect of Eureka and Bozja is entirely self-inflicted based on how people play and interact with the content and not the content itself. Eureka and Bozja do have issues - They have a lot of issues but this whole missing out because you weren't there week 1 or participated late is entirely self-inflicted.
    (2)

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