Extreme trial? Got the mount yet?
Beat savage already and got all the gear?
More to do then?
And blue mages will have the level 80 raids to do.
Variant and Criterion. After that 4 months we get another alliance raid and then another Variant and Criterion, and of course MSQ, a trial and its extreme version.
Always does.
DID YOU EVEN SNIFF ALL 91,582 FLOWERS IN ELPIS? YEAH DIDN'T THINK SO.
YOU GOT MORE CONTENT TO DO BUD.
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oh wow! welcome to FFXIV where all content can be done quickly even when you go about it casually anyway.
I tend to play other games alongside FFXIV so I'm not just playing one game nonstop and eventually wind up with not feeling like there isn't enough specific content I want to play.
Currently playing Hyrule Warriors: Age of Calamity. Haven't played a game like this in a long time and I'm enjoying myself while casually popping into FFXIV to take care of my main and alts. :3
You could play ESO where they release 2 dungeons and you are done both in less than one hour, and then that's it for the quarter lol.- MSQ done
- Pandemonium done
- New Dungeon done
- New Trial done
- Island Sanctuary Level 15,5, all Buildings Upgraded + all Quests done
- New Craftable Gear 4 Jobs done, Materials for the last 3 Gears already farmed
- Frontline Series Level 11
This is way to less content for 4 Months, in 2 Months we get for Blue Mages some new Spells + 10 Levels, Manderville Weapon upgrade and that's all for the next 4 Months?
I swear if 7.0 brings not a fat chunk of Story + more Content then I will be sad and mad. Even WoW has more content right now.
I think WoW technically has a lot of content for the sake of retention. Especially for the hardcore raider, but also for the casual player.
Only one problem, the fun wears out very quickly. As much as I love the activities in that game, I'm actually starting to feel burned out even when I just log in for a few hours. A lot of the stuff just feels pointless, especially for a casual like me who's endgame is just getting to LFR.
Actually started to go back and just do art now, since Im currently just focusing on upgrading my 3 character's ilvs in FFXIV to a personal arbitrary number (ilv.625 to be specific).
I feel that people who complain about lack of retention in MMOs, are:
A. Have waaay too much time on their hands
B. Have a hard time seeking something else to do which is sad.
I think I'm actually gonna lean back on my previous statements about the lack of meaningful retention content this game lacks. Sure we want activities, but I think in this day and age where we're ALL adults hopefully, with jobs, responsibilities and the fact that there's just so many other games out there to play....I think the old school thought of sticking to just one game and demanding it retains you is pretty much a terrible thing at the end of the day. I'm saying this because I'm actually starting to feel it, and I know I'm not the only one, nor was I ever the first one. Its easy to forget the lessons we learned from past MMOs when you have it so gosh dang easy with a game that has a short and clear "end" to its content.
I am struggling to comprehend how not rushing = rank 15 island in 8 days. I am only rank 13, and that is with the exp bonuses of finishing the available quests, upgrading 3 buildings so far, and keeping my workshop maxed out. Pretty sure there was some pretty hefty grind my face to the wheel farming going on there. Otherwise, tell me your secrets lol.
I don't play ESO - But I'm gonna assume that ESO probably designs dungeons to actually be repeatable. Is that possibly the truth? Because I don't know many other MMOs that design dungeons to be thrown away like XIV.
Not many people just play 1 MMO as their game of choice 24/7, most of us don't. The problem is when you have to pay a monthly fee for something that can't even keep up with the entertainment value of most other monthly fee things these days. I get more out of Netflix than I do XIV, and at least it has voice acting and plotlines. lolI think the old school thought of sticking to just one game and demanding it retains you is pretty much a terrible thing at the end of the day. I'm saying this because I'm actually starting to feel it, and I know I'm not the only one, nor was I ever the first one. Its easy to forget the lessons we learned from past MMOs when you have it so gosh dang easy with a game that has a short and clear "end" to its content.
Imagine if Netflix used FOMO systems and held your assets hostage unless you stayed subbed, then you get bored of the new releases but you're still tied down.
.. Also, I'm not talking about things to mindlessly grind. I'm talking about entertainment.
Last edited by R041; 06-01-2023 at 10:21 AM.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
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